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authorSpp <spp@jorge.gr>2013-05-13 15:07:36 +0200
committerSpp <spp@jorge.gr>2013-05-13 15:07:36 +0200
commitd1677b2db08f71a5bddedd9659cc5a66f325f47f (patch)
treeafb68e15d84d4e64de9f80b9bbbeb126c4aa8c54 /src/server/game/Guilds/GuildMgr.cpp
parent243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff)
Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros. Memleak fix
Diffstat (limited to 'src/server/game/Guilds/GuildMgr.cpp')
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index 41e3d29e4ac..583cfa11be9 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -41,7 +41,7 @@ uint32 GuildMgr::GenerateGuildId()
{
if (NextGuildId >= 0xFFFFFFFE)
{
- sLog->outError(LOG_FILTER_GUILD, "Guild ids overflow!! Can't continue, shutting down server. ");
+ TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild ids overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
return NextGuildId++;
@@ -91,7 +91,7 @@ Guild* GuildMgr::GetGuildByLeader(uint64 guid) const
void GuildMgr::LoadGuilds()
{
// 1. Load all guilds
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guilds definitions...");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guilds definitions...");
{
uint32 oldMSTime = getMSTime();
@@ -103,7 +103,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild definitions. DB table `guild` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild definitions. DB table `guild` is empty.");
return;
}
else
@@ -126,12 +126,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 2. Load all guild ranks
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild ranks...");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild ranks...");
{
uint32 oldMSTime = getMSTime();
@@ -143,7 +143,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty.");
}
else
{
@@ -160,12 +160,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 3. Load all guild members
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild members...");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild members...");
{
uint32 oldMSTime = getMSTime();
@@ -182,7 +182,7 @@ void GuildMgr::LoadGuilds()
"LEFT JOIN characters c ON c.guid = gm.guid ORDER BY guildid ASC");
if (!result)
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild members. DB table `guild_member` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild members. DB table `guild_member` is empty.");
else
{
uint32 count = 0;
@@ -199,12 +199,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 4. Load all guild bank tab rights
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading bank tab rights...");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading bank tab rights...");
{
uint32 oldMSTime = getMSTime();
@@ -216,7 +216,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty.");
}
else
{
@@ -233,12 +233,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 5. Load all event logs
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild event logs...");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild event logs...");
{
uint32 oldMSTime = getMSTime();
@@ -249,7 +249,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty.");
}
else
{
@@ -266,12 +266,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 6. Load all bank event logs
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank event logs...");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild bank event logs...");
{
uint32 oldMSTime = getMSTime();
@@ -283,7 +283,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty.");
}
else
{
@@ -300,12 +300,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 7. Load all guild bank tabs
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank tabs...");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild bank tabs...");
{
uint32 oldMSTime = getMSTime();
@@ -317,7 +317,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty.");
}
else
{
@@ -334,12 +334,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 8. Fill all guild bank tabs
- sLog->outInfo(LOG_FILTER_GUILD, "Filling bank tabs with items...");
+ TC_LOG_INFO(LOG_FILTER_GUILD, "Filling bank tabs with items...");
{
uint32 oldMSTime = getMSTime();
@@ -353,7 +353,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty.");
}
else
{
@@ -370,12 +370,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 9. Validate loaded guild data
- sLog->outInfo(LOG_FILTER_GUILD, "Validating data of loaded guilds...");
+ TC_LOG_INFO(LOG_FILTER_GUILD, "Validating data of loaded guilds...");
{
uint32 oldMSTime = getMSTime();
std::set<Guild*> rm; // temporary storage to avoid modifying GuildStore with RemoveGuild() while iterating
@@ -394,7 +394,7 @@ void GuildMgr::LoadGuilds()
delete guild;
}
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
}