diff options
| author | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
| commit | d1677b2db08f71a5bddedd9659cc5a66f325f47f (patch) | |
| tree | afb68e15d84d4e64de9f80b9bbbeb126c4aa8c54 /src/server/game/Guilds/GuildMgr.cpp | |
| parent | 243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff) | |
Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
Diffstat (limited to 'src/server/game/Guilds/GuildMgr.cpp')
| -rw-r--r-- | src/server/game/Guilds/GuildMgr.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp index 41e3d29e4ac..583cfa11be9 100644 --- a/src/server/game/Guilds/GuildMgr.cpp +++ b/src/server/game/Guilds/GuildMgr.cpp @@ -41,7 +41,7 @@ uint32 GuildMgr::GenerateGuildId() { if (NextGuildId >= 0xFFFFFFFE) { - sLog->outError(LOG_FILTER_GUILD, "Guild ids overflow!! Can't continue, shutting down server. "); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild ids overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } return NextGuildId++; @@ -91,7 +91,7 @@ Guild* GuildMgr::GetGuildByLeader(uint64 guid) const void GuildMgr::LoadGuilds() { // 1. Load all guilds - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guilds definitions..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guilds definitions..."); { uint32 oldMSTime = getMSTime(); @@ -103,7 +103,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild definitions. DB table `guild` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild definitions. DB table `guild` is empty."); return; } else @@ -126,12 +126,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 2. Load all guild ranks - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild ranks..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild ranks..."); { uint32 oldMSTime = getMSTime(); @@ -143,7 +143,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty."); } else { @@ -160,12 +160,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 3. Load all guild members - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild members..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild members..."); { uint32 oldMSTime = getMSTime(); @@ -182,7 +182,7 @@ void GuildMgr::LoadGuilds() "LEFT JOIN characters c ON c.guid = gm.guid ORDER BY guildid ASC"); if (!result) - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild members. DB table `guild_member` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild members. DB table `guild_member` is empty."); else { uint32 count = 0; @@ -199,12 +199,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 4. Load all guild bank tab rights - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading bank tab rights..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading bank tab rights..."); { uint32 oldMSTime = getMSTime(); @@ -216,7 +216,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty."); } else { @@ -233,12 +233,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 5. Load all event logs - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild event logs..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild event logs..."); { uint32 oldMSTime = getMSTime(); @@ -249,7 +249,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty."); } else { @@ -266,12 +266,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 6. Load all bank event logs - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank event logs..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild bank event logs..."); { uint32 oldMSTime = getMSTime(); @@ -283,7 +283,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty."); } else { @@ -300,12 +300,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 7. Load all guild bank tabs - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank tabs..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild bank tabs..."); { uint32 oldMSTime = getMSTime(); @@ -317,7 +317,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty."); } else { @@ -334,12 +334,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 8. Fill all guild bank tabs - sLog->outInfo(LOG_FILTER_GUILD, "Filling bank tabs with items..."); + TC_LOG_INFO(LOG_FILTER_GUILD, "Filling bank tabs with items..."); { uint32 oldMSTime = getMSTime(); @@ -353,7 +353,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty."); } else { @@ -370,12 +370,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 9. Validate loaded guild data - sLog->outInfo(LOG_FILTER_GUILD, "Validating data of loaded guilds..."); + TC_LOG_INFO(LOG_FILTER_GUILD, "Validating data of loaded guilds..."); { uint32 oldMSTime = getMSTime(); std::set<Guild*> rm; // temporary storage to avoid modifying GuildStore with RemoveGuild() while iterating @@ -394,7 +394,7 @@ void GuildMgr::LoadGuilds() delete guild; } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime)); } } |
