diff options
| author | Machiavelli <machiavelli.trinity@gmail.com> | 2013-09-07 05:07:28 -0700 |
|---|---|---|
| committer | Machiavelli <machiavelli.trinity@gmail.com> | 2013-09-07 05:07:28 -0700 |
| commit | 287dc307bc28cb2c759e7fa4d92b55c030408aae (patch) | |
| tree | dc153bfe43ac8a5b880c354b93950fcc70a90745 /src/server/game/Guilds | |
| parent | c3c5327fbddc0a742325337bd667bcc81fd8f8ae (diff) | |
| parent | 9ce70fb3c945e7c10c63d78d18e479a1c11b6211 (diff) | |
Merge pull request #10724 from jackpoz/guild_disband_leak
Core/Guild: Fix memory leak on Guild disband
Diffstat (limited to 'src/server/game/Guilds')
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 13 | ||||
| -rw-r--r-- | src/server/game/Guilds/Guild.h | 2 |
2 files changed, 13 insertions, 2 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index ab0f1e572f1..cc15d15fdf9 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1578,6 +1578,8 @@ void Guild::HandleAcceptMember(WorldSession* session) void Guild::HandleLeaveMember(WorldSession* session) { Player* player = session->GetPlayer(); + bool disband = false; + // If leader is leaving if (_IsLeader(player)) { @@ -1585,8 +1587,11 @@ void Guild::HandleLeaveMember(WorldSession* session) // Leader cannot leave if he is not the last member SendCommandResult(session, GUILD_COMMAND_QUIT, ERR_GUILD_LEADER_LEAVE); else + { // Guild is disbanded if leader leaves. Disband(); + disband = true; + } } else { @@ -1599,6 +1604,9 @@ void Guild::HandleLeaveMember(WorldSession* session) } sCalendarMgr->RemovePlayerGuildEventsAndSignups(player->GetGUID(), GetId()); + + if (disband) + delete this; } void Guild::HandleRemoveMember(WorldSession* session, std::string const& name) @@ -1812,6 +1820,7 @@ void Guild::HandleDisband(WorldSession* session) { Disband(); TC_LOG_DEBUG(LOG_FILTER_GUILD, "Guild Successfully Disbanded"); + delete this; } } @@ -2272,7 +2281,7 @@ bool Guild::AddMember(uint64 guid, uint8 rankId) return true; } -void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked) +void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked, bool canDeleteGuild) { uint32 lowguid = GUID_LOPART(guid); Player* player = ObjectAccessor::FindPlayer(guid); @@ -2294,6 +2303,8 @@ void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked) if (!newLeader) { Disband(); + if (canDeleteGuild) + delete this; return; } diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h index fab39f48fca..4d8987dbbf0 100644 --- a/src/server/game/Guilds/Guild.h +++ b/src/server/game/Guilds/Guild.h @@ -727,7 +727,7 @@ public: // Members // Adds member to guild. If rankId == GUILD_RANK_NONE, lowest rank is assigned. bool AddMember(uint64 guid, uint8 rankId = GUILD_RANK_NONE); - void DeleteMember(uint64 guid, bool isDisbanding = false, bool isKicked = false); + void DeleteMember(uint64 guid, bool isDisbanding = false, bool isKicked = false, bool canDeleteGuild = false); bool ChangeMemberRank(uint64 guid, uint8 newRank); // Bank |
