diff options
| author | Shauren <shauren.trinity@gmail.com> | 2019-10-26 23:58:29 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-10-27 00:12:45 +0200 |
| commit | 3ac790287aba5f7d7c3bccf79e608de9119e461a (patch) | |
| tree | 430abdcd4e7e17288c9edaf71980863e77518de9 /src/server/game/Guilds | |
| parent | ee2e49429f4383732b4e0f39b493470b9c1dd10c (diff) | |
Core/DataStores: Updated db2 structures to 8.2.5
Diffstat (limited to 'src/server/game/Guilds')
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Guilds/GuildMgr.cpp | 16 |
2 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 2cbae0cd21b..ab4f51ad274 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -374,7 +374,7 @@ void Guild::BankTab::LoadFromDB(Field* fields) bool Guild::BankTab::LoadItemFromDB(Field* fields) { - uint8 slotId = fields[46].GetUInt8(); + uint8 slotId = fields[45].GetUInt8(); ObjectGuid::LowType itemGuid = fields[0].GetUInt64(); uint32 itemEntry = fields[1].GetUInt32(); if (slotId >= GUILD_BANK_MAX_SLOTS) @@ -2475,7 +2475,7 @@ void Guild::LoadBankTabFromDB(Field* fields) bool Guild::LoadBankItemFromDB(Field* fields) { - uint8 tabId = fields[45].GetUInt8(); + uint8 tabId = fields[44].GetUInt8(); if (tabId >= _GetPurchasedTabsSize()) { TC_LOG_ERROR("guild", "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.", diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp index 3f197b9f564..ec601c37f39 100644 --- a/src/server/game/Guilds/GuildMgr.cpp +++ b/src/server/game/Guilds/GuildMgr.cpp @@ -410,17 +410,17 @@ void GuildMgr::LoadGuilds() // 0 1 2 3 4 5 6 7 8 9 10 11 12 // SELECT guid, itemEntry, creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, - // 13 14 15 16 17 18 19 - // upgradeId, battlePetSpeciesId, battlePetBreedData, battlePetLevel, battlePetDisplayId, context, bonusListIDs, - // 20 21 22 23 24 + // 13 14 15 16 17 18 + // battlePetSpeciesId, battlePetBreedData, battlePetLevel, battlePetDisplayId, context, bonusListIDs, + // 19 20 21 22 23 // itemModifiedAppearanceAllSpecs, itemModifiedAppearanceSpec1, itemModifiedAppearanceSpec2, itemModifiedAppearanceSpec3, itemModifiedAppearanceSpec4, - // 25 26 27 28 29 + // 24 25 26 27 28 // spellItemEnchantmentAllSpecs, spellItemEnchantmentSpec1, spellItemEnchantmentSpec2, spellItemEnchantmentSpec3, spellItemEnchantmentSpec4, - // 30 31 32 33 34 35 36 37 38 39 40 41 + // 29 30 31 32 33 34 35 36 37 38 39 40 // gemItemId1, gemBonuses1, gemContext1, gemScalingLevel1, gemItemId2, gemBonuses2, gemContext2, gemScalingLevel2, gemItemId3, gemBonuses3, gemContext3, gemScalingLevel3 - // 42 43 + // 41 42 // fixedScalingLevel, artifactKnowledgeLevel - // 44 45 46 + // 43 44 45 // guildid, TabId, SlotId FROM guild_bank_item gbi INNER JOIN item_instance ii ON gbi.item_guid = ii.guid PreparedQueryResult result = CharacterDatabase.Query(CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_BANK_ITEMS)); @@ -434,7 +434,7 @@ void GuildMgr::LoadGuilds() do { Field* fields = result->Fetch(); - uint64 guildId = fields[44].GetUInt64(); + uint64 guildId = fields[43].GetUInt64(); if (Guild* guild = GetGuildById(guildId)) guild->LoadBankItemFromDB(fields); |
