diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-12-28 16:21:35 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-12-28 16:21:35 +0100 |
| commit | 483b6ad5a8a36c85cb657b3ed6d0c31b241eeb87 (patch) | |
| tree | 32072653efe0be590623993e7c4ffc3811dfe975 /src/server/game/Guilds | |
| parent | 12ef5ad90a2bbe367651f82224d785c97b786930 (diff) | |
Core/Achievements: Updated achievements - progress is currently not saved until a conversion of existing data from old to new criteria is made
Diffstat (limited to 'src/server/game/Guilds')
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Guilds/Guild.h | 2 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 0bfa08d62c9..bd9b05e35bc 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1550,17 +1550,19 @@ void Guild::HandleSetAchievementTracking(WorldSession* session, std::set<uint32> { std::set<uint32> criteriaIds; + /* for (std::set<uint32>::iterator achievementId = achievementIds.begin(); achievementId != achievementIds.end(); ++achievementId) { if (AchievementCriteriaEntryList const* cList = sAchievementMgr->GetAchievementCriteriaByAchievement(*achievementId)) { for (AchievementCriteriaEntryList::const_iterator itr = cList->begin(); itr != cList->end(); ++itr) { - AchievementCriteriaEntry const* criteria = *itr; + AchievementCriteriaTree const* criteria = *itr; criteriaIds.insert(criteria->ID); } } } + */ member->SetTrackedCriteriaIds(criteriaIds); m_achievementMgr.SendAllTrackedCriterias(player, member->GetTrackedCriteriaIds()); @@ -2629,7 +2631,7 @@ void Guild::BroadcastPacketToRank(WorldPacket* packet, uint8 rankId) const player->GetSession()->SendPacket(packet); } -void Guild::BroadcastPacket(WorldPacket* packet) const +void Guild::BroadcastPacket(WorldPacket const* packet) const { for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) if (Player* player = itr->second->FindPlayer()) diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h index 4abeb282b0c..132ecc72f89 100644 --- a/src/server/game/Guilds/Guild.h +++ b/src/server/game/Guilds/Guild.h @@ -846,7 +846,7 @@ public: void BroadcastToGuild(WorldSession* session, bool officerOnly, std::string const& msg, uint32 language = LANG_UNIVERSAL) const; void BroadcastAddonToGuild(WorldSession* session, bool officerOnly, std::string const& msg, std::string const& prefix) const; void BroadcastPacketToRank(WorldPacket* packet, uint8 rankId) const; - void BroadcastPacket(WorldPacket* packet) const; + void BroadcastPacket(WorldPacket const* packet) const; void BroadcastPacketIfTrackingAchievement(WorldPacket* packet, uint32 criteriaId) const; void MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 maxLevel, uint32 minRank); |
