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authorShauren <none@none>2010-12-23 23:25:44 +0100
committerShauren <none@none>2010-12-23 23:25:44 +0100
commit928443d8993869dfbf3adceabe4ba0b3cfe0edef (patch)
treeb30f1385e6f2dd8d95357590593aa2988b094593 /src/server/game/Guilds
parent95daf7998fc3b772fdcd70087c12db80bd5a031a (diff)
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Guilds')
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp90
1 files changed, 45 insertions, 45 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 9b4c8672dc2..f0d1b8bf366 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -49,7 +49,7 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil
data << uint32(errCode);
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)");
+ sLog->outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)");
}
void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode)
@@ -58,7 +58,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode
data << uint32(errCode);
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (MSG_SAVE_GUILD_EMBLEM)");
+ sLog->outDebug("WORLD: Sent (MSG_SAVE_GUILD_EMBLEM)");
}
///////////////////////////////////////////////////////////////////////////////
@@ -334,21 +334,21 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields)
uint32 itemEntry = fields[15].GetUInt32();
if (slotId >= GUILD_BANK_MAX_SLOTS)
{
- sLog.outError("Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ sLog->outError("Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
ItemPrototype const* proto = ObjectMgr::GetItemPrototype(itemEntry);
if (!proto)
{
- sLog.outError("Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ sLog->outError("Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
Item *pItem = NewItemOrBag(proto);
if (!pItem->LoadFromDB(itemGuid, 0, fields, itemEntry))
{
- sLog.outError("Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
+ sLog->outError("Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM);
stmt->setUInt32(0, m_guildId);
@@ -596,7 +596,7 @@ bool Guild::Member::LoadFromDB(Field* fields)
if (!m_zoneId)
{
- sLog.outError("Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid));
+ sLog->outError("Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid));
m_zoneId = Player::GetZoneIdFromDB(m_guid);
}
return true;
@@ -607,12 +607,12 @@ bool Guild::Member::CheckStats() const
{
if (m_level < 1)
{
- sLog.outError("Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid));
+ sLog->outError("Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid));
return false;
}
if (m_class < CLASS_WARRIOR || m_class >= MAX_CLASSES)
{
- sLog.outError("Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid));
+ sLog->outError("Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid));
return false;
}
return true;
@@ -912,7 +912,7 @@ Item* Guild::BankMoveItemData::StoreItem(SQLTransaction& trans, Item* pItem)
ItemPosCount pos(*itr);
++itr;
- sLog.outDebug("GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
+ sLog->outDebug("GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
}
@@ -935,8 +935,8 @@ void Guild::BankMoveItemData::LogBankEvent(SQLTransaction& trans, MoveItemData*
void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const
{
MoveItemData::LogAction(pFrom);
- if (!pFrom->IsBank() && sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE) && m_pPlayer->GetSession()->GetSecurity() > SEC_PLAYER) // TODO: move to scripts
- sLog.outCommand(m_pPlayer->GetSession()->GetAccountId(),
+ if (!pFrom->IsBank() && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE) && m_pPlayer->GetSession()->GetSecurity() > SEC_PLAYER) // TODO: move to scripts
+ sLog->outCommand(m_pPlayer->GetSession()->GetAccountId(),
"GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u)",
m_pPlayer->GetName(), m_pPlayer->GetSession()->GetAccountId(),
pFrom->GetItem()->GetProto()->Name1, pFrom->GetItem()->GetEntry(), pFrom->GetItem()->GetCount(),
@@ -1021,7 +1021,7 @@ void Guild::BankMoveItemData::_CanStoreItemInTab(Item* pItem, uint8 skipSlotId,
uint8 Guild::BankMoveItemData::_CanStore(Item* pItem, bool swap)
{
- sLog.outDebug("GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
+ sLog->outDebug("GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
uint32 count = pItem->GetCount();
@@ -1107,7 +1107,7 @@ bool Guild::Create(Player* pLeader, const std::string& name)
m_createdDate = ::time(NULL);
_CreateLogHolders();
- sLog.outDebug("GUILD: creating guild [%s] for leader %s (%u)",
+ sLog->outDebug("GUILD: creating guild [%s] for leader %s (%u)",
name.c_str(), pLeader->GetName(), GUID_LOPART(m_leaderGuid));
PreparedStatement* stmt = NULL;
@@ -1217,7 +1217,7 @@ void Guild::HandleRoster(WorldSession *session /*= NULL*/)
session->SendPacket(&data);
else
BroadcastPacket(&data);
- sLog.outDebug("WORLD: Sent (SMSG_GUILD_ROSTER)");
+ sLog->outDebug("WORLD: Sent (SMSG_GUILD_ROSTER)");
}
void Guild::HandleQuery(WorldSession *session)
@@ -1239,7 +1239,7 @@ void Guild::HandleQuery(WorldSession *session)
data << uint32(0); // Something new in WotLK
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (SMSG_GUILD_QUERY_RESPONSE)");
+ sLog->outDebug("WORLD: Sent (SMSG_GUILD_QUERY_RESPONSE)");
}
void Guild::HandleSetMOTD(WorldSession* session, const std::string& motd)
@@ -1363,7 +1363,7 @@ void Guild::HandleSetRankInfo(WorldSession* session, uint8 rankId, const std::st
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_PERMISSIONS);
else if (RankInfo* rankInfo = GetRankInfo(rankId))
{
- sLog.outDebug("WORLD: Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights);
+ sLog->outDebug("WORLD: Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights);
rankInfo->SetName(name);
rankInfo->SetRights(rights);
@@ -1403,7 +1403,7 @@ void Guild::HandleBuyBankTab(WorldSession* session, uint8 tabId)
void Guild::HandleInviteMember(WorldSession* session, const std::string& name)
{
- Player* pInvitee = sObjectAccessor.FindPlayerByName(name.c_str());
+ Player* pInvitee = sObjectAccessor->FindPlayerByName(name.c_str());
if (!pInvitee)
{
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_PLAYER_NOT_FOUND_S, name);
@@ -1414,7 +1414,7 @@ void Guild::HandleInviteMember(WorldSession* session, const std::string& name)
// Do not show invitations from ignored players
if (pInvitee->GetSocial()->HasIgnore(player->GetGUIDLow()))
return;
- if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && pInvitee->GetTeam() != player->GetTeam())
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && pInvitee->GetTeam() != player->GetTeam())
{
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_NOT_ALLIED, name);
return;
@@ -1438,7 +1438,7 @@ void Guild::HandleInviteMember(WorldSession* session, const std::string& name)
return;
}
- sLog.outDebug("Player %s invited %s to join his Guild", player->GetName(), name.c_str());
+ sLog->outDebug("Player %s invited %s to join his Guild", player->GetName(), name.c_str());
pInvitee->SetGuildIdInvited(m_id);
_LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUIDLow(), pInvitee->GetGUIDLow());
@@ -1448,13 +1448,13 @@ void Guild::HandleInviteMember(WorldSession* session, const std::string& name)
data << m_name;
pInvitee->GetSession()->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (SMSG_GUILD_INVITE)");
+ sLog->outDebug("WORLD: Sent (SMSG_GUILD_INVITE)");
}
void Guild::HandleAcceptMember(WorldSession* session)
{
Player* player = session->GetPlayer();
- if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
player->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(GetLeaderGUID()))
return;
@@ -1628,9 +1628,9 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint32 amount)
player->ModifyMoney(-int32(amount));
player->SaveGoldToDB(trans);
// Log GM action (TODO: move to scripts)
- if (player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
- sLog.outCommand(player->GetSession()->GetAccountId(),
+ sLog->outCommand(player->GetSession()->GetAccountId(),
"GM %s (Account: %u) deposit money (Amount: %u) to pGuild bank (Guild ID %u)",
player->GetName(), player->GetSession()->GetAccountId(), amount, m_id);
}
@@ -1712,7 +1712,7 @@ void Guild::HandleDisband(WorldSession* session)
else
{
Disband();
- sLog.outDebug("WORLD: Guild Successfully Disbanded");
+ sLog->outDebug("WORLD: Guild Successfully Disbanded");
}
}
@@ -1727,7 +1727,7 @@ void Guild::SendInfo(WorldSession* session) const
data << m_accountsNumber; // Number of accounts
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (SMSG_GUILD_INFO)");
+ sLog->outDebug("WORLD: Sent (SMSG_GUILD_INFO)");
}
void Guild::SendEventLog(WorldSession *session) const
@@ -1735,7 +1735,7 @@ void Guild::SendEventLog(WorldSession *session) const
WorldPacket data(MSG_GUILD_EVENT_LOG_QUERY, 1 + m_eventLog->GetSize() * (1 + 8 + 4));
m_eventLog->WritePacket(data);
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (MSG_GUILD_EVENT_LOG_QUERY)");
+ sLog->outDebug("WORLD: Sent (MSG_GUILD_EVENT_LOG_QUERY)");
}
void Guild::SendBankLog(WorldSession *session, uint8 tabId) const
@@ -1748,7 +1748,7 @@ void Guild::SendBankLog(WorldSession *session, uint8 tabId) const
data << uint8(tabId);
pLog->WritePacket(data);
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (MSG_GUILD_BANK_LOG_QUERY)");
+ sLog->outDebug("WORLD: Sent (MSG_GUILD_BANK_LOG_QUERY)");
}
}
@@ -1777,7 +1777,7 @@ void Guild::SendBankTabsInfo(WorldSession *session) const
data << uint8(0); // Do not send tab content
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (SMSG_GUILD_BANK_LIST)");
+ sLog->outDebug("WORLD: Sent (SMSG_GUILD_BANK_LIST)");
}
void Guild::SendBankTabText(WorldSession *session, uint8 tabId) const
@@ -1803,7 +1803,7 @@ void Guild::SendPermissions(WorldSession *session) const
data << uint32(_GetMemberRemainingSlots(guid, tabId));
}
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (MSG_GUILD_PERMISSIONS)");
+ sLog->outDebug("WORLD: Sent (MSG_GUILD_PERMISSIONS)");
}
void Guild::SendMoneyInfo(WorldSession *session) const
@@ -1811,7 +1811,7 @@ void Guild::SendMoneyInfo(WorldSession *session) const
WorldPacket data(MSG_GUILD_BANK_MONEY_WITHDRAWN, 4);
data << uint32(_GetMemberRemainingMoney(session->GetPlayer()->GetGUID()));
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent MSG_GUILD_BANK_MONEY_WITHDRAWN");
+ sLog->outDebug("WORLD: Sent MSG_GUILD_BANK_MONEY_WITHDRAWN");
}
void Guild::SendLoginInfo(WorldSession* session) const
@@ -1821,7 +1821,7 @@ void Guild::SendLoginInfo(WorldSession* session) const
data << uint8(1);
data << m_motd;
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent guild MOTD (SMSG_GUILD_EVENT)");
+ sLog->outDebug("WORLD: Sent guild MOTD (SMSG_GUILD_EVENT)");
SendBankTabsInfo(session);
@@ -1918,13 +1918,13 @@ bool Guild::LoadBankEventLogFromDB(Field* fields)
{
if (!isMoneyTab)
{
- sLog.outError("GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
+ sLog->outError("GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
return false;
}
}
else if (isMoneyTab)
{
- sLog.outError("GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id);
+ sLog->outError("GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id);
return false;
}
pLog->LoadEvent(new BankEventLogEntry(
@@ -1947,7 +1947,7 @@ bool Guild::LoadBankTabFromDB(Field* fields)
uint32 tabId = fields[1].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
{
- sLog.outError("Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
+ sLog->outError("Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
return false;
}
return m_bankTabs[tabId]->LoadFromDB(fields);
@@ -1958,7 +1958,7 @@ bool Guild::LoadBankItemFromDB(Field* fields)
uint8 tabId = fields[12].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
{
- sLog.outError("Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
+ sLog->outError("Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
fields[14].GetUInt32(), fields[15].GetUInt32());
return false;
}
@@ -1976,7 +1976,7 @@ bool Guild::Validate()
bool broken_ranks = false;
if (_GetRanksSize() < GUILD_RANKS_MIN_COUNT || _GetRanksSize() > GUILD_RANKS_MAX_COUNT)
{
- sLog.outError("Guild %u has invalid number of ranks, creating new...", m_id);
+ sLog->outError("Guild %u has invalid number of ranks, creating new...", m_id);
broken_ranks = true;
}
else
@@ -1986,7 +1986,7 @@ bool Guild::Validate()
RankInfo* rankInfo = GetRankInfo(rankId);
if (rankInfo->GetId() != rankId)
{
- sLog.outError("Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId);
+ sLog->outError("Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId);
broken_ranks = true;
}
}
@@ -2020,7 +2020,7 @@ bool Guild::Validate()
_SetLeaderGUID(pLeader);
// Check config if multiple guildmasters are allowed
- if (!sConfig.GetBoolDefault("Guild.AllowMultipleGuildMaster", 0))
+ if (!sConfig->GetBoolDefault("Guild.AllowMultipleGuildMaster", 0))
for (Members::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
if (itr->second->GetRankId() == GR_GUILDMASTER && !itr->second->IsSamePlayer(m_leaderGuid))
itr->second->ChangeRank(GR_OFFICER);
@@ -2242,9 +2242,9 @@ void Guild::SetBankTabText(uint8 tabId, const std::string& text)
// Private methods
void Guild::_CreateLogHolders()
{
- m_eventLog = new LogHolder(m_id, sWorld.getIntConfig(CONFIG_GUILD_EVENT_LOG_COUNT));
+ m_eventLog = new LogHolder(m_id, sWorld->getIntConfig(CONFIG_GUILD_EVENT_LOG_COUNT));
for (uint8 tabId = 0; tabId <= GUILD_BANK_MAX_TABS; ++tabId)
- m_bankEventLog[tabId] = new LogHolder(m_id, sWorld.getIntConfig(CONFIG_GUILD_BANK_EVENT_LOG_COUNT));
+ m_bankEventLog[tabId] = new LogHolder(m_id, sWorld->getIntConfig(CONFIG_GUILD_BANK_EVENT_LOG_COUNT));
}
bool Guild::_CreateNewBankTab()
@@ -2536,7 +2536,7 @@ void Guild::_MoveItems(MoveItemData* pSrc, MoveItemData* pDest, uint32 splitedAm
/*
if (pItemSrc->GetCount() == 0)
{
- sLog.outCrash("Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!",
+ sLog->outCrash("Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!",
player->GetName(), player->GetGUIDLow(), pItemSrc->GetEntry(), tabId, slotId, destTabId, destSlotId, pItemSrc->GetEntry());
//return; // Commented out for now, uncomment when it's verified that this causes a crash!!
}
@@ -2646,7 +2646,7 @@ void Guild::_SendBankContent(WorldSession *session, uint8 tabId) const
session->SendPacket(&data);
- sLog.outDebug("WORLD: Sent (SMSG_GUILD_BANK_LIST)");
+ sLog->outDebug("WORLD: Sent (SMSG_GUILD_BANK_LIST)");
}
}
@@ -2661,7 +2661,7 @@ void Guild::_SendBankMoneyUpdate(WorldSession *session) const
data << uint8(0); // No items
BroadcastPacket(&data);
- sLog.outDebug("WORLD: Sent (SMSG_GUILD_BANK_LIST)");
+ sLog->outDebug("WORLD: Sent (SMSG_GUILD_BANK_LIST)");
}
void Guild::_SendBankContentUpdate(MoveItemData* pSrc, MoveItemData* pDest) const
@@ -2721,7 +2721,7 @@ void Guild::_SendBankContentUpdate(uint8 tabId, SlotIds slots) const
player->GetSession()->SendPacket(&data);
}
- sLog.outDebug("WORLD: Sent (SMSG_GUILD_BANK_LIST)");
+ sLog->outDebug("WORLD: Sent (SMSG_GUILD_BANK_LIST)");
}
}
@@ -2745,5 +2745,5 @@ void Guild::_BroadcastEvent(GuildEvents guildEvent, const uint64& guid, const ch
BroadcastPacket(&data);
- sLog.outDebug("WORLD: Sent SMSG_GUILD_EVENT");
+ sLog->outDebug("WORLD: Sent SMSG_GUILD_EVENT");
}