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authorShauren <shauren.trinity@gmail.com>2023-08-15 20:10:04 +0200
committerShauren <shauren.trinity@gmail.com>2023-08-15 20:10:04 +0200
commitaaa6e73c8ca6d60e943cb964605536eb78219db2 (patch)
treef5a0187925e646ef071d647efa7a5dac20501813 /src/server/game/Guilds
parent825c697a764017349ca94ecfca8f30a8365666c0 (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
(cherry picked from commit d791afae1dfcfaf592326f787755ca32d629e4d3)
Diffstat (limited to 'src/server/game/Guilds')
-rw-r--r--src/server/game/Guilds/Guild.cpp96
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp22
2 files changed, 59 insertions, 59 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 109be7c4968..ebc29e1e5d1 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -110,8 +110,8 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil
resultPacket.Name = param;
session->SendPacket(resultPacket.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s"
- , session->GetPlayerInfo().c_str(), type, errCode, resultPacket.Name.c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_COMMAND_RESULT [{}]: Type: {}, code: {}, param: {}"
+ , session->GetPlayerInfo(), type, errCode, resultPacket.Name);
}
void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode)
@@ -120,7 +120,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode
saveResponse.Error = int32(errCode);
session->SendPacket(saveResponse.Write());
- TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
+ TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [{}] Code: {}", session->GetPlayerInfo(), errCode);
}
// LogHolder
@@ -286,7 +286,7 @@ void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, CharacterDatabaseTra
rightsAndSlots.SetGuildMasterValues();
if (logOnCreate)
- TC_LOG_ERROR("guild", "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId);
+ TC_LOG_ERROR("guild", "Guild {} has broken Tab {} for rank {}. Created default tab.", m_guildId, i, m_rankId);
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT);
stmt->setUInt32(0, m_guildId);
@@ -384,21 +384,21 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields)
uint32 itemEntry = fields[15].GetUInt32();
if (slotId >= GUILD_BANK_MAX_SLOTS)
{
- TC_LOG_ERROR("guild", "Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ TC_LOG_ERROR("guild", "Invalid slot for item (GUID: {}, id: {}) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry);
if (!proto)
{
- TC_LOG_ERROR("guild", "Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ TC_LOG_ERROR("guild", "Unknown item (GUID: {}, id: {}) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
Item* pItem = NewItemOrBag(proto);
if (!pItem->LoadFromDB(itemGuid, ObjectGuid::Empty, fields, itemEntry))
{
- TC_LOG_ERROR("guild", "Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
+ TC_LOG_ERROR("guild", "Item (GUID {}, id: {}) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM);
stmt->setUInt32(0, m_guildId);
@@ -503,13 +503,13 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const
if (session)
{
- TC_LOG_DEBUG("guild", "MSG_QUERY_GUILD_BANK_TEXT [%s]: Tabid: %u, Text: %s"
- , session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str());
+ TC_LOG_DEBUG("guild", "MSG_QUERY_GUILD_BANK_TEXT [{}]: Tabid: {}, Text: {}"
+ , session->GetPlayerInfo(), m_tabId, m_text);
session->SendPacket(textQuery.Write());
}
else
{
- TC_LOG_DEBUG("guild", "MSG_QUERY_GUILD_BANK_TEXT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str());
+ TC_LOG_DEBUG("guild", "MSG_QUERY_GUILD_BANK_TEXT [Broadcast]: Tabid: {}, Text: {}", m_tabId, m_text);
guild->BroadcastPacket(textQuery.Write());
}
}
@@ -628,7 +628,7 @@ bool Guild::Member::LoadFromDB(Field* fields)
if (!m_zoneId)
{
- TC_LOG_DEBUG("guild", "%s has broken zone-data", m_guid.ToString().c_str());
+ TC_LOG_DEBUG("guild", "{} has broken zone-data", m_guid.ToString());
m_zoneId = Player::GetZoneIdFromDB(m_guid);
}
@@ -641,13 +641,13 @@ bool Guild::Member::CheckStats() const
{
if (m_level < 1)
{
- TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`level`, deleting him from guild!", m_guid.ToString().c_str());
+ TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`level`, deleting him from guild!", m_guid.ToString());
return false;
}
if (m_class < CLASS_WARRIOR || m_class >= MAX_CLASSES)
{
- TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`class`, deleting him from guild!", m_guid.ToString().c_str());
+ TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`class`, deleting him from guild!", m_guid.ToString());
return false;
}
return true;
@@ -911,7 +911,7 @@ Item* Guild::BankMoveItemData::StoreItem(CharacterDatabaseTransaction trans, Ite
ASSERT(pItem);
- TC_LOG_DEBUG("guild", "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
+ TC_LOG_DEBUG("guild", "GUILD STORAGE: StoreItem tab = {}, slot = {}, item = {}, count = {}",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
}
@@ -936,7 +936,7 @@ void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const
MoveItemData::LogAction(pFrom);
if (!pFrom->IsBank() && m_pPlayer->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) /// @todo Move this to scripts
{
- sLog->outCommand(m_pPlayer->GetSession()->GetAccountId(),
+ sLog->OutCommand(m_pPlayer->GetSession()->GetAccountId(),
"GM %s (Guid: %u) (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank named: %s (Guild ID: %u)",
m_pPlayer->GetName().c_str(), m_pPlayer->GetGUID().GetCounter(), m_pPlayer->GetSession()->GetAccountId(),
pFrom->GetItem()->GetTemplate()->Name1.c_str(), pFrom->GetItem()->GetEntry(), pFrom->GetItem()->GetCount(),
@@ -1022,7 +1022,7 @@ void Guild::BankMoveItemData::CanStoreItemInTab(Item* pItem, uint8 skipSlotId, b
InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap)
{
- TC_LOG_DEBUG("guild", "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
+ TC_LOG_DEBUG("guild", "GUILD STORAGE: CanStore() tab = {}, slot = {}, item = {}, count = {}",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
uint32 count = pItem->GetCount();
@@ -1101,8 +1101,8 @@ bool Guild::Create(Player* pLeader, std::string_view name)
m_bankMoney = 0;
m_createdDate = GameTime::GetGameTime();
- TC_LOG_DEBUG("guild", "GUILD: creating guild [%s] for leader %s %s",
- m_name.c_str(), pLeader->GetName().c_str(), m_leaderGuid.ToString().c_str());
+ TC_LOG_DEBUG("guild", "GUILD: creating guild [{}] for leader {} {}",
+ m_name, pLeader->GetName(), m_leaderGuid.ToString());
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
@@ -1201,7 +1201,7 @@ void Guild::UpdateMemberData(Player* player, uint8 dataid, uint32 value)
member->SetLevel(value);
break;
default:
- TC_LOG_ERROR("guild", "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value);
+ TC_LOG_ERROR("guild", "Guild::UpdateMemberData: Called with incorrect DATAID {} (value {})", dataid, value);
return;
}
//HandleRoster();
@@ -1274,7 +1274,7 @@ void Guild::HandleRoster(WorldSession* session)
roster.WelcomeText = m_motd;
roster.InfoText = m_info;
- TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [{}]", session->GetPlayerInfo());
session->SendPacket(roster.Write());
}
@@ -1297,7 +1297,7 @@ void Guild::HandleQuery(WorldSession* session)
response.Info.GuildName = m_name;
session->SendPacket(response.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_QUERY_RESPONSE [{}]", session->GetPlayerInfo());
}
void Guild::HandleSetMOTD(WorldSession* session, std::string_view motd)
@@ -1388,8 +1388,8 @@ void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string
BankTab* tab = GetBankTab(tabId);
if (!tab)
{
- TC_LOG_ERROR("guild", "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.",
- session->GetPlayerInfo().c_str(), tabId);
+ TC_LOG_ERROR("guild", "Guild::HandleSetBankTabInfo: Player {} trying to change bank tab info from unexisting tab {}.",
+ session->GetPlayerInfo(), tabId);
return;
}
@@ -1429,7 +1429,7 @@ void Guild::HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string_v
_BroadcastEvent(GE_RANK_UPDATED, ObjectGuid::Empty, std::to_string(rankId), rankInfo->GetName(), std::to_string(m_ranks.size()));
- TC_LOG_DEBUG("guild", "Changed RankName to '%s', rights to 0x%08X", rankInfo->GetName().c_str(), rights);
+ TC_LOG_DEBUG("guild", "Changed RankName to '{}', rights to 0x{:08X}", rankInfo->GetName(), rights);
}
}
@@ -1503,7 +1503,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string_view name)
SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_COMMAND_SUCCESS, name);
- TC_LOG_DEBUG("guild", "Player %s invited %s to join his Guild", player->GetName().c_str(), pInvitee->GetName().c_str());
+ TC_LOG_DEBUG("guild", "Player {} invited {} to join his Guild", player->GetName(), pInvitee->GetName());
pInvitee->SetGuildIdInvited(m_id);
_LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUID().GetCounter(), pInvitee->GetGUID().GetCounter());
@@ -1514,7 +1514,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string_view name)
invite.GuildName = GetName();
pInvitee->SendDirectMessage(invite.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_INVITE [{}]", pInvitee->GetName());
}
void Guild::HandleAcceptMember(WorldSession* session)
@@ -1713,11 +1713,11 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint32 amount)
CharacterDatabase.CommitTransaction(trans);
- _BroadcastEvent(GE_BANK_MONEY_SET, ObjectGuid::Empty, Trinity::StringFormat("%016llX", m_bankMoney));
+ _BroadcastEvent(GE_BANK_MONEY_SET, ObjectGuid::Empty, Trinity::StringFormat("{:016X}", m_bankMoney));
if (player->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
- sLog->outCommand(player->GetSession()->GetAccountId(),
+ sLog->OutCommand(player->GetSession()->GetAccountId(),
"GM %s (Account: %u) deposit money (Amount: %u) to guild bank (Guild ID %u)",
player->GetName().c_str(), player->GetSession()->GetAccountId(), amount, m_id);
}
@@ -1762,7 +1762,7 @@ bool Guild::HandleMemberWithdrawMoney(WorldSession* session, uint32 amount, bool
_LogBankEvent(trans, repair ? GUILD_BANK_LOG_REPAIR_MONEY : GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), player->GetGUID().GetCounter(), amount);
CharacterDatabase.CommitTransaction(trans);
- _BroadcastEvent(GE_BANK_MONEY_SET, ObjectGuid::Empty, Trinity::StringFormat("%016llX", m_bankMoney));
+ _BroadcastEvent(GE_BANK_MONEY_SET, ObjectGuid::Empty, Trinity::StringFormat("{:016X}", m_bankMoney));
return true;
}
@@ -1799,7 +1799,7 @@ void Guild::SendInfo(WorldSession* session) const
guildInfo.NumAccounts = m_accountsNumber;
session->SendPacket(guildInfo.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_INFO [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_INFO [{}]", session->GetPlayerInfo());
}
void Guild::SendEventLog(WorldSession* session) const
@@ -1813,7 +1813,7 @@ void Guild::SendEventLog(WorldSession* session) const
entry.WritePacket(packet);
session->SendPacket(packet.Write());
- TC_LOG_DEBUG("guild", "MSG_GUILD_EVENT_LOG_QUERY [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "MSG_GUILD_EVENT_LOG_QUERY [{}]", session->GetPlayerInfo());
}
void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
@@ -1832,7 +1832,7 @@ void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
session->SendPacket(packet.Write());
- TC_LOG_DEBUG("guild", "MSG_GUILD_BANK_LOG_QUERY [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "MSG_GUILD_BANK_LOG_QUERY [{}]", session->GetPlayerInfo());
}
}
@@ -1874,7 +1874,7 @@ void Guild::SendPermissions(WorldSession* session) const
}
session->SendPacket(queryResult.Write());
- TC_LOG_DEBUG("guild", "MSG_GUILD_PERMISSIONS [%s] Rank: %u", session->GetPlayerInfo().c_str(), rankId);
+ TC_LOG_DEBUG("guild", "MSG_GUILD_PERMISSIONS [{}] Rank: {}", session->GetPlayerInfo(), rankId);
}
void Guild::SendMoneyInfo(WorldSession* session) const
@@ -1889,7 +1889,7 @@ void Guild::SendMoneyInfo(WorldSession* session) const
packet.RemainingWithdrawMoney = amount;
session->SendPacket(packet.Write());
- TC_LOG_DEBUG("guild", "MSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: %u", session->GetPlayerInfo().c_str(), amount);
+ TC_LOG_DEBUG("guild", "MSG_GUILD_BANK_MONEY_WITHDRAWN [{}] Money: {}", session->GetPlayerInfo(), amount);
}
void Guild::SendLoginInfo(WorldSession* session)
@@ -1899,7 +1899,7 @@ void Guild::SendLoginInfo(WorldSession* session)
motd.Params.emplace_back(m_motd);
session->SendPacket(motd.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT [%s] MOTD", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT [{}] MOTD", session->GetPlayerInfo());
SendBankTabsInfo(session);
@@ -1955,7 +1955,7 @@ bool Guild::LoadMemberFromDB(Field* fields)
auto [memberIt, isNew] = m_members.try_emplace(lowguid, m_id, playerGuid, fields[2].GetUInt8());
if (!isNew)
{
- TC_LOG_ERROR("guild", "Tried to add %s to guild '%s'. Member already exists.", playerGuid.ToString().c_str(), m_name.c_str());
+ TC_LOG_ERROR("guild", "Tried to add {} to guild '{}'. Member already exists.", playerGuid.ToString(), m_name);
return false;
}
@@ -2013,13 +2013,13 @@ bool Guild::LoadBankEventLogFromDB(Field* fields)
{
if (!isMoneyTab)
{
- TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
+ TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: MoneyEvent(LogGuid: {}, Guild: {}) does not belong to money tab ({}), ignoring...", guid, m_id, dbTabId);
return false;
}
}
else if (isMoneyTab)
{
- TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id);
+ TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: non-money event (LogGuid: {}, Guild: {}) belongs to money tab, ignoring...", guid, m_id);
return false;
}
bankLog.LoadEvent(
@@ -2041,7 +2041,7 @@ void Guild::LoadBankTabFromDB(Field* fields)
{
uint8 tabId = fields[1].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
- TC_LOG_ERROR("guild", "Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
+ TC_LOG_ERROR("guild", "Invalid tab (tabId: {}) in guild bank, skipped.", tabId);
else
m_bankTabs[tabId].LoadFromDB(fields);
}
@@ -2051,7 +2051,7 @@ bool Guild::LoadBankItemFromDB(Field* fields)
uint8 tabId = fields[12].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
{
- TC_LOG_ERROR("guild", "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
+ TC_LOG_ERROR("guild", "Invalid tab for item (GUID: {}, id: #{}) in guild bank, skipped.",
fields[14].GetUInt32(), fields[15].GetUInt32());
return false;
}
@@ -2072,7 +2072,7 @@ bool Guild::Validate()
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
if (ranks < GUILD_RANKS_MIN_COUNT || ranks > GUILD_RANKS_MAX_COUNT)
{
- TC_LOG_ERROR("guild", "Guild %u has invalid number of ranks, creating new...", m_id);
+ TC_LOG_ERROR("guild", "Guild {} has invalid number of ranks, creating new...", m_id);
broken_ranks = true;
}
else
@@ -2082,7 +2082,7 @@ bool Guild::Validate()
RankInfo* rankInfo = GetRankInfo(rankId);
if (rankInfo->GetId() != rankId)
{
- TC_LOG_ERROR("guild", "Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId);
+ TC_LOG_ERROR("guild", "Guild {} has broken rank id {}, creating default set of ranks...", m_id, rankId);
broken_ranks = true;
}
else
@@ -2219,7 +2219,7 @@ bool Guild::AddMember(CharacterDatabaseTransaction trans, ObjectGuid guid, uint8
auto [memberIt, isNew] = m_members.try_emplace(lowguid, m_id, guid, rankId);
if (!isNew)
{
- TC_LOG_ERROR("guild", "Tried to add %s to guild '%s'. Member already exists.", guid.ToString().c_str(), m_name.c_str());
+ TC_LOG_ERROR("guild", "Tried to add {} to guild '{}'. Member already exists.", guid.ToString(), m_name);
return false;
}
@@ -2862,7 +2862,7 @@ void Guild::_BroadcastEvent(GuildEvents guildEvent, ObjectGuid guid,
event.Guid = guid;
BroadcastPacket(event.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", GetGuildEventString(guildEvent), guildEvent);
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT [Broadcast] Event: {} ({})", GetGuildEventString(guildEvent), guildEvent);
}
void Guild::_SendBankList(WorldSession* session /* = nullptr*/, uint8 tabId /*= 0*/, bool sendAllSlots /*= false*/, SlotIds *slots /*= nullptr*/) const
@@ -2942,8 +2942,8 @@ void Guild::_SendBankList(WorldSession* session /* = nullptr*/, uint8 tabId /*=
packet.WithdrawalsRemaining = _GetMemberRemainingSlots(*member, tabId);
session->SendPacket(packet.Write());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %d",
- session->GetPlayerInfo().c_str(), tabId, sendAllSlots, packet.WithdrawalsRemaining);
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LIST [{}]: TabId: {}, FullSlots: {}, slots: {}",
+ session->GetPlayerInfo(), tabId, sendAllSlots, packet.WithdrawalsRemaining);
}
else /// @todo - Probably this is just sent to session + those that have sent CMSG_GUILD_BANKER_ACTIVATE
{
@@ -2958,8 +2958,8 @@ void Guild::_SendBankList(WorldSession* session /* = nullptr*/, uint8 tabId /*=
packet.SetWithdrawalsRemaining(_GetMemberRemainingSlots(member, tabId));
player->SendDirectMessage(packet.GetRawPacket());
- TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %u"
- , player->GetName().c_str(), tabId, sendAllSlots, packet.WithdrawalsRemaining);
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LIST [{}]: TabId: {}, FullSlots: {}, slots: {}"
+ , player->GetName(), tabId, sendAllSlots, packet.WithdrawalsRemaining);
}
}
}
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index cbf7f3285bc..21f58962514 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -132,7 +132,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -166,7 +166,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild ranks in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -205,7 +205,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild members in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild members in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -239,7 +239,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} bank tab rights in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -248,7 +248,7 @@ void GuildMgr::LoadGuilds()
{
uint32 oldMSTime = getMSTime();
- CharacterDatabase.DirectPExecute("DELETE FROM guild_eventlog WHERE LogGuid > %u", sWorld->getIntConfig(CONFIG_GUILD_EVENT_LOG_COUNT));
+ CharacterDatabase.DirectPExecute("DELETE FROM guild_eventlog WHERE LogGuid > {}", sWorld->getIntConfig(CONFIG_GUILD_EVENT_LOG_COUNT));
// 0 1 2 3 4 5 6
QueryResult result = CharacterDatabase.Query("SELECT guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp FROM guild_eventlog ORDER BY TimeStamp DESC, LogGuid DESC");
@@ -272,7 +272,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild event logs in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -282,7 +282,7 @@ void GuildMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Remove log entries that exceed the number of allowed entries per guild
- CharacterDatabase.DirectPExecute("DELETE FROM guild_bank_eventlog WHERE LogGuid > %u", sWorld->getIntConfig(CONFIG_GUILD_BANK_EVENT_LOG_COUNT));
+ CharacterDatabase.DirectPExecute("DELETE FROM guild_bank_eventlog WHERE LogGuid > {}", sWorld->getIntConfig(CONFIG_GUILD_BANK_EVENT_LOG_COUNT));
// 0 1 2 3 4 5 6 7 8
QueryResult result = CharacterDatabase.Query("SELECT guildid, TabId, LogGuid, EventType, PlayerGuid, ItemOrMoney, ItemStackCount, DestTabId, TimeStamp FROM guild_bank_eventlog ORDER BY TimeStamp DESC, LogGuid DESC");
@@ -306,7 +306,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild bank event logs in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -340,7 +340,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild bank tabs in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -376,7 +376,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} guild bank tab items in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -393,7 +393,7 @@ void GuildMgr::LoadGuilds()
delete guild;
}
- TC_LOG_INFO("server.loading", ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Validated data of loaded guilds in {} ms", GetMSTimeDiffToNow(oldMSTime));
}
}