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authorSpp <spp@jorge.gr>2013-11-08 11:12:17 +0100
committerSpp <spp@jorge.gr>2013-11-08 11:12:17 +0100
commitab2d26cb910ea9d24ae87d6342f0cbc264fc16cf (patch)
tree87c7ff135e2c45773a25a900d1872aa6fa8afd08 /src/server/game/Guilds
parent990e4c78514e3a3f8e8905cf22dfacbb0c4fba67 (diff)
parent94e2b9332a1f6ceec024338b8f41cd3dca099a40 (diff)
Merge branch 'master' into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/DataStores/DBCStores.cpp src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Guilds/GuildMgr.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetitionsHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/SpellHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Instances/InstanceScript.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/SpellEffects.cpp src/server/game/Spells/SpellMgr.cpp src/server/game/Tools/PlayerDump.cpp src/server/game/World/World.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reload.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Guilds')
-rw-r--r--src/server/game/Guilds/Guild.cpp92
-rw-r--r--src/server/game/Guilds/GuildFinderMgr.cpp12
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp78
3 files changed, 91 insertions, 91 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 28d801af511..2b3654d1da1 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -105,7 +105,7 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil
data << uint32(errCode);
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s"
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s"
, session->GetPlayerInfo().c_str(), type, errCode, param.c_str());
}
@@ -115,7 +115,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode
data << uint32(errCode);
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
+ TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
}
// LogHolder
@@ -402,7 +402,7 @@ void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, SQLTransaction& tran
rightsAndSlots.SetGuildMasterValues();
if (logOnCreate)
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId);
+ TC_LOG_ERROR("guild", "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT);
stmt->setUInt32(0, m_guildId);
@@ -497,21 +497,21 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields)
uint32 itemEntry = fields[15].GetUInt32();
if (slotId >= GUILD_BANK_MAX_SLOTS)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ TC_LOG_ERROR("guild", "Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry);
if (!proto)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
+ TC_LOG_ERROR("guild", "Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
Item* pItem = NewItemOrBag(proto);
if (!pItem->LoadFromDB(itemGuid, 0, fields, itemEntry))
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
+ TC_LOG_ERROR("guild", "Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM);
stmt->setUInt32(0, m_guildId);
@@ -614,13 +614,13 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const
if (session)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [%s]: Tabid: %u, Text: %s"
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [%s]: Tabid: %u, Text: %s"
, session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str());
session->SendPacket(&data);
}
else
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str());
guild->BroadcastPacket(&data);
}
}
@@ -724,7 +724,7 @@ bool Guild::Member::LoadFromDB(Field* fields)
if (!m_zoneId)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid));
+ TC_LOG_ERROR("guild", "Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid));
m_zoneId = Player::GetZoneIdFromDB(m_guid);
}
ResetFlags();
@@ -736,13 +736,13 @@ bool Guild::Member::CheckStats() const
{
if (m_level < 1)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid));
+ TC_LOG_ERROR("guild", "Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid));
return false;
}
if (m_class < CLASS_WARRIOR || m_class >= MAX_CLASSES)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid));
+ TC_LOG_ERROR("guild", "Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid));
return false;
}
return true;
@@ -996,7 +996,7 @@ Item* Guild::BankMoveItemData::StoreItem(SQLTransaction& trans, Item* pItem)
ItemPosCount pos(*itr);
++itr;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
+ TC_LOG_DEBUG("guild", "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
}
@@ -1107,7 +1107,7 @@ void Guild::BankMoveItemData::CanStoreItemInTab(Item* pItem, uint8 skipSlotId, b
InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
+ TC_LOG_DEBUG("guild", "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
uint32 count = pItem->GetCount();
@@ -1215,7 +1215,7 @@ bool Guild::Create(Player* pLeader, std::string const& name)
_todayExperience = 0;
_CreateLogHolders();
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD: creating guild [%s] for leader %s (%u)",
+ TC_LOG_DEBUG("guild", "GUILD: creating guild [%s] for leader %s (%u)",
name.c_str(), pLeader->GetName().c_str(), GUID_LOPART(m_leaderGuid));
SQLTransaction trans = CharacterDatabase.BeginTransaction();
@@ -1339,7 +1339,7 @@ void Guild::UpdateMemberData(Player* player, uint8 dataid, uint32 value)
member->SetLevel(value);
break;
default:
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value);
+ TC_LOG_ERROR("guild", "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value);
return;
}
//HandleRoster();
@@ -1476,12 +1476,12 @@ void Guild::HandleRoster(WorldSession* session /*= NULL*/)
if (session)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str());
session->SendPacket(&data);
}
else
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [Broadcast]");
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [Broadcast]");
BroadcastPacket(&data);
}
}
@@ -1524,7 +1524,7 @@ void Guild::HandleQuery(WorldSession* session)
data << uint32(_GetRanksSize()); // Number of ranks used
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendGuildRankInfo(WorldSession* session) const
@@ -1562,7 +1562,7 @@ void Guild::SendGuildRankInfo(WorldSession* session) const
data.FlushBits();
data.append(rankData);
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_RANK [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_RANK [%s]", session->GetPlayerInfo().c_str());
}
void Guild::HandleSetMOTD(WorldSession* session, std::string const& motd)
@@ -1651,7 +1651,7 @@ void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string
BankTab* tab = GetBankTab(tabId);
if (!tab)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.",
+ TC_LOG_ERROR("guild", "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.",
session->GetPlayerInfo().c_str(), tabId);
return;
}
@@ -1686,7 +1686,7 @@ void Guild::HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string c
SendCommandResult(session, GUILD_COMMAND_CHANGE_RANK, ERR_GUILD_PERMISSIONS);
else if (RankInfo* rankInfo = GetRankInfo(rankId))
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights);
+ TC_LOG_DEBUG("guild", "Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights);
rankInfo->SetName(name);
rankInfo->SetRights(rights);
@@ -1778,7 +1778,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_COMMAND_SUCCESS, name);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "Player %s invited %s to join his Guild", player->GetName().c_str(), name.c_str());
+ TC_LOG_DEBUG("guild", "Player %s invited %s to join his Guild", player->GetName().c_str(), name.c_str());
pInvitee->SetGuildIdInvited(m_id);
_LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUIDLow(), pInvitee->GetGUIDLow());
@@ -1843,7 +1843,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
data.WriteByteSeq(newGuildGuid[3]);
data.WriteByteSeq(oldGuildGuid[4]);
pInvitee->GetSession()->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str());
}
void Guild::HandleAcceptMember(WorldSession* session)
@@ -2134,7 +2134,7 @@ void Guild::HandleDisband(WorldSession* session)
if (_IsLeader(session->GetPlayer()))
{
Disband();
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "Guild Successfully Disbanded");
+ TC_LOG_DEBUG("guild", "Guild Successfully Disbanded");
delete this;
}
}
@@ -2156,7 +2156,7 @@ void Guild::HandleGuildPartyRequest(WorldSession* session)
data << uint32(0); // Needed guild members
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_PARTY_STATE_RESPONSE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_PARTY_STATE_RESPONSE [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendEventLog(WorldSession* session) const
@@ -2164,7 +2164,7 @@ void Guild::SendEventLog(WorldSession* session) const
WorldPacket data(SMSG_GUILD_EVENT_LOG_QUERY_RESULT, 1 + m_eventLog->GetSize() * (1 + 8 + 4));
m_eventLog->WritePacket(data);
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT_LOG_QUERY_RESULT [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_LOG_QUERY_RESULT [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendNewsUpdate(WorldSession* session)
@@ -2219,7 +2219,7 @@ void Guild::SendNewsUpdate(WorldSession* session)
}
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_NEWS_UPDATE [%s]", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_NEWS_UPDATE [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
@@ -2235,7 +2235,7 @@ void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
//if (tabId == GUILD_BANK_MAX_TABS && hasCashFlow)
// data << uint64(cashFlowContribution);
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LOG_QUERY_RESULT [%s] TabId: %u", session->GetPlayerInfo().c_str(), tabId);
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LOG_QUERY_RESULT [%s] TabId: %u", session->GetPlayerInfo().c_str(), tabId);
}
}
@@ -2266,7 +2266,7 @@ void Guild::SendPermissions(WorldSession* session) const
}
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [%s] Rank: %u", session->GetPlayerInfo().c_str(), rankId);
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [%s] Rank: %u", session->GetPlayerInfo().c_str(), rankId);
}
void Guild::SendMoneyInfo(WorldSession* session) const
@@ -2279,7 +2279,7 @@ void Guild::SendMoneyInfo(WorldSession* session) const
WorldPacket data(SMSG_GUILD_BANK_MONEY_WITHDRAWN, 8);
data << int64(amount);
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: %u", session->GetPlayerInfo().c_str(), amount);
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: %u", session->GetPlayerInfo().c_str(), amount);
}
void Guild::SendLoginInfo(WorldSession* session)
@@ -2306,7 +2306,7 @@ void Guild::SendLoginInfo(WorldSession* session)
data << m_motd;
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [%s] MOTD", session->GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT [%s] MOTD", session->GetPlayerInfo().c_str());
SendGuildRankInfo(session);
_BroadcastEvent(GE_SIGNED_ON, player->GetGUID(), player->GetName().c_str());
@@ -2429,13 +2429,13 @@ bool Guild::LoadBankEventLogFromDB(Field* fields)
{
if (!isMoneyTab)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
+ TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
return false;
}
}
else if (isMoneyTab)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id);
+ TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id);
return false;
}
pLog->LoadEvent(new BankEventLogEntry(
@@ -2472,7 +2472,7 @@ void Guild::LoadBankTabFromDB(Field* fields)
{
uint8 tabId = fields[1].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
+ TC_LOG_ERROR("guild", "Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
else
m_bankTabs[tabId]->LoadFromDB(fields);
}
@@ -2482,7 +2482,7 @@ bool Guild::LoadBankItemFromDB(Field* fields)
uint8 tabId = fields[12].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
+ TC_LOG_ERROR("guild", "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
fields[14].GetUInt32(), fields[15].GetUInt32());
return false;
}
@@ -2501,7 +2501,7 @@ bool Guild::Validate()
uint8 ranks = _GetRanksSize();
if (ranks < GUILD_RANKS_MIN_COUNT || ranks > GUILD_RANKS_MAX_COUNT)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has invalid number of ranks, creating new...", m_id);
+ TC_LOG_ERROR("guild", "Guild %u has invalid number of ranks, creating new...", m_id);
broken_ranks = true;
}
else
@@ -2511,7 +2511,7 @@ bool Guild::Validate()
RankInfo* rankInfo = GetRankInfo(rankId);
if (rankInfo->GetId() != rankId)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId);
+ TC_LOG_ERROR("guild", "Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId);
broken_ranks = true;
}
else
@@ -3141,7 +3141,7 @@ void Guild::_MoveItems(MoveItemData* pSrc, MoveItemData* pDest, uint32 splitedAm
/*
if (pItemSrc->GetCount() == 0)
{
- TC_LOG_FATAL(LOG_FILTER_GUILD, "Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!",
+ TC_LOG_FATAL("guild", "Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!",
player->GetName(), player->GetGUIDLow(), pItemSrc->GetEntry(), tabId, slotId, destTabId, destSlotId, pItemSrc->GetEntry());
//return; // Commented out for now, uncomment when it's verified that this causes a crash!!
}
@@ -3328,7 +3328,7 @@ void Guild::_SendBankContentUpdate(uint8 tabId, SlotIds slots) const
player->GetSession()->SendPacket(&data);
}
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)");
+ TC_LOG_DEBUG("guild", "WORLD: Sent (SMSG_GUILD_BANK_LIST)");
}
}
@@ -3352,8 +3352,8 @@ void Guild::_BroadcastEvent(GuildEvents guildEvent, uint64 guid, const char* par
BroadcastPacket(&data);
- if (sLog->ShouldLog(LOG_FILTER_GUILD, LOG_LEVEL_DEBUG))
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent);
+ if (sLog->ShouldLog("guild", LOG_LEVEL_DEBUG))
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent);
}
void Guild::SendBankList(WorldSession* session, uint8 tabId, bool withContent, bool withTabInfo) const
@@ -3442,7 +3442,7 @@ void Guild::SendBankList(WorldSession* session, uint8 tabId, bool withContent, b
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "WORLD: Sent (SMSG_GUILD_BANK_LIST)");
+ TC_LOG_DEBUG("guild", "WORLD: Sent (SMSG_GUILD_BANK_LIST)");
}
void Guild::SendGuildRanksUpdate(uint64 setterGuid, uint64 targetGuid, uint32 rank)
@@ -3495,7 +3495,7 @@ void Guild::SendGuildRanksUpdate(uint64 setterGuid, uint64 targetGuid, uint32 ra
member->ChangeRank(rank);
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: %u, Issuer: %u, RankId: %u",
+ TC_LOG_DEBUG("network", "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: %u, Issuer: %u, RankId: %u",
GUID_LOPART(targetGuid), GUID_LOPART(setterGuid), rank);
}
@@ -3574,7 +3574,7 @@ void Guild::SendGuildReputationWeeklyCap(WorldSession* session, uint32 reputatio
WorldPacket data(SMSG_GUILD_REPUTATION_WEEKLY_CAP, 4);
data << uint32(cap);
session->SendPacket(&data);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_REPUTATION_WEEKLY_CAP [%s]: Left: %u",
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_REPUTATION_WEEKLY_CAP [%s]: Left: %u",
session->GetPlayerInfo().c_str(), cap);
}
@@ -3629,7 +3629,7 @@ void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool stick
if (itr == logs->end())
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] requested unknown newsId %u - Sticky: %u",
+ TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [%s] requested unknown newsId %u - Sticky: %u",
session->GetPlayerInfo().c_str(), newsId, sticky);
return;
}
@@ -3637,7 +3637,7 @@ void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool stick
NewsLogEntry* news = (NewsLogEntry*)(*itr);
news->SetSticky(sticky);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "HandleNewsSetSticky: [%s] chenged newsId %u sticky to %u",
+ TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [%s] chenged newsId %u sticky to %u",
session->GetPlayerInfo().c_str(), newsId, sticky);
WorldPacket data(SMSG_GUILD_NEWS_UPDATE, 7 + 32);
diff --git a/src/server/game/Guilds/GuildFinderMgr.cpp b/src/server/game/Guilds/GuildFinderMgr.cpp
index 6125b62ebdf..d5c8cdb2744 100644
--- a/src/server/game/Guilds/GuildFinderMgr.cpp
+++ b/src/server/game/Guilds/GuildFinderMgr.cpp
@@ -36,7 +36,7 @@ void GuildFinderMgr::LoadFromDB()
void GuildFinderMgr::LoadGuildSettings()
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild finder guild-related settings...");
+ TC_LOG_INFO("server.loading", "Loading guild finder guild-related settings...");
// 0 1 2 3 4 5 6 7
QueryResult result = CharacterDatabase.Query("SELECT gfgs.guildId, gfgs.availability, gfgs.classRoles, gfgs.interests, gfgs.level, gfgs.listed, gfgs.comment, c.race "
"FROM guild_finder_guild_settings gfgs "
@@ -45,7 +45,7 @@ void GuildFinderMgr::LoadGuildSettings()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild finder guild-related settings. Table `guild_finder_guild_settings` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild finder guild-related settings. Table `guild_finder_guild_settings` is empty.");
return;
}
@@ -73,19 +73,19 @@ void GuildFinderMgr::LoadGuildSettings()
++count;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild finder guild-related settings in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild finder guild-related settings in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
void GuildFinderMgr::LoadMembershipRequests()
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild finder membership requests...");
+ TC_LOG_INFO("server.loading", "Loading guild finder membership requests...");
// 0 1 2 3 4 5 6
QueryResult result = CharacterDatabase.Query("SELECT guildId, playerGuid, availability, classRole, interests, comment, submitTime "
"FROM guild_finder_applicant");
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild finder membership requests. Table `guild_finder_applicant` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild finder membership requests. Table `guild_finder_applicant` is empty.");
return;
}
@@ -109,7 +109,7 @@ void GuildFinderMgr::LoadMembershipRequests()
++count;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild finder membership requests in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild finder membership requests in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
void GuildFinderMgr::AddMembershipRequest(uint32 guildGuid, MembershipRequest const& request)
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index 0d90c34b860..55d336dca34 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -47,7 +47,7 @@ uint32 GuildMgr::GenerateGuildId()
{
if (NextGuildId >= 0xFFFFFFFE)
{
- TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild ids overflow!! Can't continue, shutting down server. ");
+ TC_LOG_ERROR("guild", "Guild ids overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
return NextGuildId++;
@@ -115,7 +115,7 @@ uint32 GuildMgr::GetXPForGuildLevel(uint8 level) const
void GuildMgr::LoadGuilds()
{
// 1. Load all guilds
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guilds definitions...");
+ TC_LOG_INFO("server.loading", "Loading guilds definitions...");
{
uint32 oldMSTime = getMSTime();
@@ -127,7 +127,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild definitions. DB table `guild` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild definitions. DB table `guild` is empty.");
return;
}
else
@@ -150,12 +150,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 2. Load all guild ranks
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild ranks...");
+ TC_LOG_INFO("server.loading", "Loading guild ranks...");
{
uint32 oldMSTime = getMSTime();
@@ -167,7 +167,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild ranks. DB table `guild_rank` is empty.");
}
else
{
@@ -184,12 +184,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 3. Load all guild members
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild members...");
+ TC_LOG_INFO("server.loading", "Loading guild members...");
{
uint32 oldMSTime = getMSTime();
@@ -206,7 +206,7 @@ void GuildMgr::LoadGuilds()
"LEFT JOIN characters c ON c.guid = gm.guid ORDER BY gm.guildid ASC");
if (!result)
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild members. DB table `guild_member` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild members. DB table `guild_member` is empty.");
else
{
uint32 count = 0;
@@ -223,12 +223,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild members in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild members in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 4. Load all guild bank tab rights
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading bank tab rights...");
+ TC_LOG_INFO("server.loading", "Loading bank tab rights...");
{
uint32 oldMSTime = getMSTime();
@@ -240,7 +240,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty.");
}
else
{
@@ -257,12 +257,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 5. Load all event logs
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild event logs...");
+ TC_LOG_INFO("server.loading", "Loading guild event logs...");
{
uint32 oldMSTime = getMSTime();
@@ -273,7 +273,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty.");
}
else
{
@@ -290,12 +290,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 6. Load all bank event logs
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild bank event logs...");
+ TC_LOG_INFO("server.loading", "Loading guild bank event logs...");
{
uint32 oldMSTime = getMSTime();
@@ -307,7 +307,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty.");
}
else
{
@@ -324,12 +324,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 7. Load all news event logs
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Guild News...");
+ TC_LOG_INFO("server.loading", "Loading Guild News...");
{
uint32 oldMSTime = getMSTime();
@@ -339,7 +339,7 @@ void GuildMgr::LoadGuilds()
QueryResult result = CharacterDatabase.Query("SELECT guildid, LogGuid, EventType, PlayerGuid, Flags, Value, Timestamp FROM guild_newslog ORDER BY TimeStamp DESC, LogGuid DESC");
if (!result)
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_newslog` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild event logs. DB table `guild_newslog` is empty.");
else
{
uint32 count = 0;
@@ -355,13 +355,13 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild new logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild new logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 8. Load all guild bank tabs
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild bank tabs...");
+ TC_LOG_INFO("server.loading", "Loading guild bank tabs...");
{
uint32 oldMSTime = getMSTime();
@@ -373,7 +373,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty.");
}
else
{
@@ -390,12 +390,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 9. Fill all guild bank tabs
- TC_LOG_INFO(LOG_FILTER_GUILD, "Filling bank tabs with items...");
+ TC_LOG_INFO("guild", "Filling bank tabs with items...");
{
uint32 oldMSTime = getMSTime();
@@ -409,7 +409,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty.");
}
else
{
@@ -426,7 +426,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -448,7 +448,7 @@ void GuildMgr::LoadGuilds()
}
// 11. Validate loaded guild data
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Validating data of loaded guilds...");
+ TC_LOG_INFO("misc", "Validating data of loaded guilds...");
{
uint32 oldMSTime = getMSTime();
@@ -460,7 +460,7 @@ void GuildMgr::LoadGuilds()
delete guild;
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -477,7 +477,7 @@ void GuildMgr::LoadGuildXpForLevel()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 xp for guild level definitions. DB table `guild_xp_for_level` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 xp for guild level definitions. DB table `guild_xp_for_level` is empty.");
return;
}
@@ -492,7 +492,7 @@ void GuildMgr::LoadGuildXpForLevel()
if (level >= sWorld->getIntConfig(CONFIG_GUILD_MAX_LEVEL))
{
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Unused (> Guild.MaxLevel in worldserver.conf) level %u in `guild_xp_for_level` table, ignoring.", uint32(level));
+ TC_LOG_INFO("misc", "Unused (> Guild.MaxLevel in worldserver.conf) level %u in `guild_xp_for_level` table, ignoring.", uint32(level));
continue;
}
@@ -506,12 +506,12 @@ void GuildMgr::LoadGuildXpForLevel()
{
if (!GuildXPperLevel[level])
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Level %i does not have XP for guild level data. Using data of level [%i] + 1660000.", level+1, level);
+ TC_LOG_ERROR("sql.sql", "Level %i does not have XP for guild level data. Using data of level [%i] + 1660000.", level+1, level);
GuildXPperLevel[level] = GuildXPperLevel[level - 1] + 1660000;
}
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u xp for guild level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u xp for guild level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void GuildMgr::LoadGuildRewards()
@@ -523,7 +523,7 @@ void GuildMgr::LoadGuildRewards()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild reward definitions. DB table `guild_rewards` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 guild reward definitions. DB table `guild_rewards` is empty.");
return;
}
@@ -541,19 +541,19 @@ void GuildMgr::LoadGuildRewards()
if (!sObjectMgr->GetItemTemplate(reward.Entry))
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Guild rewards constains not existing item entry %u", reward.Entry);
+ TC_LOG_ERROR("server.loading", "Guild rewards constains not existing item entry %u", reward.Entry);
continue;
}
if (reward.AchievementId != 0 && (!sAchievementMgr->GetAchievement(reward.AchievementId)))
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Guild rewards constains not existing achievement entry %u", reward.AchievementId);
+ TC_LOG_ERROR("server.loading", "Guild rewards constains not existing achievement entry %u", reward.AchievementId);
continue;
}
if (reward.Standing >= MAX_REPUTATION_RANK)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Guild rewards contains wrong reputation standing %u, max is %u", uint32(reward.Standing), MAX_REPUTATION_RANK - 1);
+ TC_LOG_ERROR("server.loading", "Guild rewards contains wrong reputation standing %u, max is %u", uint32(reward.Standing), MAX_REPUTATION_RANK - 1);
continue;
}
@@ -561,7 +561,7 @@ void GuildMgr::LoadGuildRewards()
++count;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild reward definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u guild reward definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void GuildMgr::ResetTimes(bool week)