diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:06:07 +0200 |
|---|---|---|
| committer | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:06:07 +0200 |
| commit | da03bbbdab7515434191ab1f48e686fcac11cca2 (patch) | |
| tree | 85b6dc3353a101c64b91d45c1c31667e616189a5 /src/server/game/Guilds | |
| parent | c77aa6e846d7d99d5c00328310e7d68da02e0233 (diff) | |
Core: Yet more cleanups in codestyle...
Diffstat (limited to 'src/server/game/Guilds')
| -rwxr-xr-x | src/server/game/Guilds/Guild.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Guilds/Guild.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 4bbfb890ef5..b98fcb136da 100755 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -2046,7 +2046,7 @@ void Guild::BroadcastToGuild(WorldSession *session, bool officerOnly, const std: } } -void Guild::BroadcastPacketToRank(WorldPacket *packet, uint8 rankId) const +void Guild::BroadcastPacketToRank(WorldPacket* packet, uint8 rankId) const { for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) if (itr->second->IsRank(rankId)) @@ -2054,7 +2054,7 @@ void Guild::BroadcastPacketToRank(WorldPacket *packet, uint8 rankId) const player->GetSession()->SendPacket(packet); } -void Guild::BroadcastPacket(WorldPacket *packet) const +void Guild::BroadcastPacket(WorldPacket* packet) const { for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) if (Player* player = itr->second->FindPlayer()) diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h index d3f425e5068..bb245e67c7b 100755 --- a/src/server/game/Guilds/Guild.h +++ b/src/server/game/Guilds/Guild.h @@ -642,8 +642,8 @@ public: // Broadcasts void BroadcastToGuild(WorldSession *session, bool officerOnly, const std::string& msg, uint32 language = LANG_UNIVERSAL) const; - void BroadcastPacketToRank(WorldPacket *packet, uint8 rankId) const; - void BroadcastPacket(WorldPacket *packet) const; + void BroadcastPacketToRank(WorldPacket* packet, uint8 rankId) const; + void BroadcastPacket(WorldPacket* packet) const; template<class Do> void BroadcastWorker(Do& _do, Player* except = NULL) |
