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authorclick <clickvd@gonnamakeyou.com>2011-06-12 01:47:45 +0200
committerclick <clickvd@gonnamakeyou.com>2011-06-12 01:47:45 +0200
commitf16df538eeaecbb5e9364368cfa48d04f48db4de (patch)
tree21451f2febc083a2cc6953d1ff88292305fe8364 /src/server/game/Guilds
parent158966dc793f47dd4ada264da775f647601298aa (diff)
Core: More codestyle cleanups
Diffstat (limited to 'src/server/game/Guilds')
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 76c46392903..4bbfb890ef5 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -551,7 +551,7 @@ void Guild::Member::ChangeRank(uint8 newRank)
m_rankId = newRank;
// Update rank information in player's field, if he is online.
- if (Player *player = FindPlayer())
+ if (Player* player = FindPlayer())
player->SetRank(newRank);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SET_GUILD_MEMBER_RANK);
@@ -2039,7 +2039,7 @@ void Guild::BroadcastToGuild(WorldSession *session, bool officerOnly, const std:
WorldPacket data;
ChatHandler::FillMessageData(&data, session, officerOnly ? CHAT_MSG_OFFICER : CHAT_MSG_GUILD, language, NULL, 0, msg.c_str(), NULL);
for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
- if (Player *player = itr->second->FindPlayer())
+ if (Player* player = itr->second->FindPlayer())
if (player->GetSession() && _HasRankRight(player, officerOnly ? GR_RIGHT_OFFCHATLISTEN : GR_RIGHT_GCHATLISTEN) &&
!player->GetSocial()->HasIgnore(session->GetPlayer()->GetGUIDLow()))
player->GetSession()->SendPacket(&data);
@@ -2050,14 +2050,14 @@ void Guild::BroadcastPacketToRank(WorldPacket *packet, uint8 rankId) const
{
for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
if (itr->second->IsRank(rankId))
- if (Player *player = itr->second->FindPlayer())
+ if (Player* player = itr->second->FindPlayer())
player->GetSession()->SendPacket(packet);
}
void Guild::BroadcastPacket(WorldPacket *packet) const
{
for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
- if (Player *player = itr->second->FindPlayer())
+ if (Player* player = itr->second->FindPlayer())
player->GetSession()->SendPacket(packet);
}
@@ -2135,7 +2135,7 @@ bool Guild::AddMember(const uint64& guid, uint8 rankId)
void Guild::DeleteMember(const uint64& guid, bool isDisbanding, bool isKicked)
{
uint32 lowguid = GUID_LOPART(guid);
- Player *player = sObjectMgr->GetPlayer(guid);
+ Player* player = sObjectMgr->GetPlayer(guid);
// Guild master can be deleted when loading guild and guid doesn't exist in characters table
// or when he is removed from guild by gm command
@@ -2716,7 +2716,7 @@ void Guild::_SendBankContentUpdate(uint8 tabId, SlotIds slots) const
for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
if (_MemberHasTabRights(itr->second->GetGUID(), tabId, GUILD_BANK_RIGHT_VIEW_TAB))
- if (Player *player = itr->second->FindPlayer())
+ if (Player* player = itr->second->FindPlayer())
{
data.put<uint32>(rempos, uint32(_GetMemberRemainingSlots(player->GetGUID(), tabId)));
player->GetSession()->SendPacket(&data);