diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2014-09-17 23:24:31 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2014-09-17 23:24:31 +0200 |
| commit | 053beae172fe57f6495f8c6112063ea80deb0d66 (patch) | |
| tree | 66e71ff1c3468dade75808ce7b12efcad0ad8a86 /src/server/game/Handlers/AuctionHouseHandler.cpp | |
| parent | e57a63939eca1988df87ff6dbd72150ee1fdb950 (diff) | |
Core/Spells: consider spell speed in SPELL_EFFECT_CHARGE
Misc: removed some duplicate guid words in logs
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index d1d7b35cb43..9f227bd5710 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -39,7 +39,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket& recvData) Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); if (!unit) { - TC_LOG_DEBUG("network", "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %s) not found or you can't interact with him.", guid.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleAuctionHelloOpcode - Unit (%s) not found or you can't interact with him.", guid.ToString().c_str()); return; } @@ -722,8 +722,8 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData) AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); - //TC_LOG_DEBUG("Auctionhouse search (GUID: %u TypeId: %u)",, list from: %u, searchedname: %s, levelmin: %u, levelmax: %u, auctionSlotID: %u, auctionMainCategory: %u, auctionSubCategory: %u, quality: %u, usable: %u", - // GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)), listfrom, searchedname.c_str(), levelmin, levelmax, auctionSlotID, auctionMainCategory, auctionSubCategory, quality, usable); + TC_LOG_DEBUG("auctionHouse", "Auctionhouse search (%s) list from: %u, searchedname: %s, levelmin: %u, levelmax: %u, auctionSlotID: %u, auctionMainCategory: %u, auctionSubCategory: %u, quality: %u, usable: %u", + guid.ToString().c_str(), listfrom, searchedname.c_str(), levelmin, levelmax, auctionSlotID, auctionMainCategory, auctionSubCategory, quality, usable); WorldPacket data(SMSG_AUCTION_LIST_RESULT, (4+4+4)); uint32 count = 0; |
