diff options
| author | leak <leak@bitmx.net> | 2012-03-14 18:51:51 +0100 |
|---|---|---|
| committer | leak <leak@bitmx.net> | 2012-03-14 18:51:51 +0100 |
| commit | 2a5caef4a64645f788f6d3e33d6159725358f1dd (patch) | |
| tree | 82978b70c72e756d5252bbce68fdec359e71f423 /src/server/game/Handlers/AuctionHouseHandler.cpp | |
| parent | b02a012b4784e2073593a75315616e093327e738 (diff) | |
Revert "Core: more more cleanup" - Build test anyone?
This reverts commit 20cd4c71ee6336610daab304959909b2f6397287.
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
| -rwxr-xr-x | src/server/game/Handlers/AuctionHouseHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 2188667d042..f82c52204fb 100755 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -504,8 +504,8 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data) SQLTransaction trans = CharacterDatabase.BeginTransaction(); if (auction && auction->owner == player->GetGUIDLow()) { - Item* item = sAuctionMgr->GetAItem(auction->item_guidlow); - if (item) + Item* pItem = sAuctionMgr->GetAItem(auction->item_guidlow); + if (pItem) { if (auction->bidder > 0) // If we have a bidder, we have to send him the money he paid { @@ -522,7 +522,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data) // item will deleted or added to received mail list MailDraft(msgAuctionCanceledOwner.str(), "") // TODO: fix body - .AddItem(item) + .AddItem(pItem) .SendMailTo(trans, player, auction, MAIL_CHECK_MASK_COPIED); } else |
