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authorShauren <shauren.trinity@gmail.com>2020-05-01 15:41:32 +0200
committerGitHub <noreply@github.com>2020-05-01 15:41:32 +0200
commit57a5969c2672b36160fea1b7c38c424de562a57b (patch)
treeee52f8ddaa8d37297142e59029df461d3000ce31 /src/server/game/Handlers/AuctionHouseHandler.cpp
parentfbd74eb5d8b5aa3a6874ee99044054e097b5ef21 (diff)
parent05ba662d5daaa3428cc01cdaa3794bf5a073ef17 (diff)
Merge pull request #24500 from funjoker/cherry-picks
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index e4ccc62f5dc..95454d49f90 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -52,7 +52,7 @@ void WorldSession::HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionB
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
TC_LOG_DEBUG("auctionHouse", "Auctionhouse search (%s), searchedname: %s, levelmin: %u, levelmax: %u, filters: %u",
browseQuery.Auctioneer.ToString().c_str(), browseQuery.Name.c_str(), browseQuery.MinLevel, browseQuery.MaxLevel, AsUnderlyingType(browseQuery.Filters));
@@ -115,7 +115,7 @@ void WorldSession::HandleAuctionCancelCommoditiesPurchase(WorldPackets::AuctionH
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
auctionHouse->CancelCommodityQuote(_player->GetGUID());
}
@@ -136,7 +136,7 @@ void WorldSession::HandleAuctionConfirmCommoditiesPurchase(WorldPackets::Auction
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
if (auctionHouse->BuyCommodity(trans, _player, confirmCommoditiesPurchase.ItemID, confirmCommoditiesPurchase.Quantity, throttle.DelayUntilNext))
@@ -190,7 +190,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPackets::AuctionHouse::Auct
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
WorldPackets::AuctionHouse::AuctionListBidderItemsResult result;
@@ -218,7 +218,7 @@ void WorldSession::HandleAuctionListBucketsByBucketKeys(WorldPackets::AuctionHou
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
WorldPackets::AuctionHouse::AuctionListBucketsResult listBucketsResult;
@@ -248,7 +248,7 @@ void WorldSession::HandleAuctionListItemsByBucketKey(WorldPackets::AuctionHouse:
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
WorldPackets::AuctionHouse::AuctionListItemsResult listItemsResult;
listItemsResult.DesiredDelay = uint32(throttle.DelayUntilNext.count());
@@ -279,7 +279,7 @@ void WorldSession::HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::Au
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
WorldPackets::AuctionHouse::AuctionListItemsResult listItemsResult;
listItemsResult.DesiredDelay = uint32(throttle.DelayUntilNext.count());
@@ -311,7 +311,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPackets::AuctionHouse::Aucti
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
WorldPackets::AuctionHouse::AuctionListOwnerItemsResult result;
@@ -345,7 +345,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlac
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
AuctionPosting* auction = auctionHouse->GetAuction(placeBid.AuctionID);
if (!auction || auction->IsCommodity())
@@ -467,7 +467,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRe
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
AuctionPosting* auction = auctionHouse->GetAuction(removeItem.AuctionID);
Player* player = GetPlayer();
@@ -529,7 +529,7 @@ void WorldSession::HandleAuctionReplicateItems(WorldPackets::AuctionHouse::Aucti
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
WorldPackets::AuctionHouse::AuctionReplicateResponse response;
@@ -569,7 +569,7 @@ void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::Auctio
}
uint32 houseId = 0;
- AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction(), &houseId);
+ AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->GetFaction(), &houseId);
if (!auctionHouseEntry)
{
TC_LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (%s) has wrong faction.", sellCommodity.Auctioneer.ToString().c_str());
@@ -645,7 +645,7 @@ void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::Auctio
}
Seconds auctionTime = Seconds(int64(std::chrono::duration_cast<Seconds>(Minutes(sellCommodity.RunTime)).count() * double(sWorld->getRate(RATE_AUCTION_TIME))));
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
uint64 deposit = AuctionHouseMgr::GetCommodityAuctionDeposit(items2.begin()->second.first->GetTemplate(), Minutes(sellCommodity.RunTime), totalCount);
if (!_player->HasEnoughMoney(deposit))
@@ -793,7 +793,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell
}
uint32 houseId = 0;
- AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction(), &houseId);
+ AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->GetFaction(), &houseId);
if (!auctionHouseEntry)
{
TC_LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (%s) has wrong faction.", sellItem.Auctioneer.ToString().c_str());
@@ -837,7 +837,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell
}
Seconds auctionTime = Seconds(int64(std::chrono::duration_cast<Seconds>(Minutes(sellItem.RunTime)).count() * double(sWorld->getRate(RATE_AUCTION_TIME))));
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
uint64 deposit = AuctionHouseMgr::GetItemAuctionDeposit(_player, item, Minutes(sellItem.RunTime));
if (!_player->HasEnoughMoney(deposit))
@@ -947,7 +947,7 @@ void WorldSession::HandleAuctionStartCommoditiesPurchase(WorldPackets::AuctionHo
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction());
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
WorldPackets::AuctionHouse::AuctionCommodityQuote auctionCommodityQuote;
@@ -972,7 +972,7 @@ void WorldSession::SendAuctionHello(ObjectGuid guid, Creature* unit)
return;
}
- AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->getFaction(), nullptr);
+ AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->GetFaction(), nullptr);
if (!ahEntry)
return;