diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-05-01 15:41:32 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-01 15:41:32 +0200 |
commit | 57a5969c2672b36160fea1b7c38c424de562a57b (patch) | |
tree | ee52f8ddaa8d37297142e59029df461d3000ce31 /src/server/game/Handlers/AuctionHouseHandler.cpp | |
parent | fbd74eb5d8b5aa3a6874ee99044054e097b5ef21 (diff) | |
parent | 05ba662d5daaa3428cc01cdaa3794bf5a073ef17 (diff) |
Merge pull request #24500 from funjoker/cherry-picks
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index e4ccc62f5dc..95454d49f90 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -52,7 +52,7 @@ void WorldSession::HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionB if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); TC_LOG_DEBUG("auctionHouse", "Auctionhouse search (%s), searchedname: %s, levelmin: %u, levelmax: %u, filters: %u", browseQuery.Auctioneer.ToString().c_str(), browseQuery.Name.c_str(), browseQuery.MinLevel, browseQuery.MaxLevel, AsUnderlyingType(browseQuery.Filters)); @@ -115,7 +115,7 @@ void WorldSession::HandleAuctionCancelCommoditiesPurchase(WorldPackets::AuctionH if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); auctionHouse->CancelCommodityQuote(_player->GetGUID()); } @@ -136,7 +136,7 @@ void WorldSession::HandleAuctionConfirmCommoditiesPurchase(WorldPackets::Auction if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); if (auctionHouse->BuyCommodity(trans, _player, confirmCommoditiesPurchase.ItemID, confirmCommoditiesPurchase.Quantity, throttle.DelayUntilNext)) @@ -190,7 +190,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPackets::AuctionHouse::Auct if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListBidderItemsResult result; @@ -218,7 +218,7 @@ void WorldSession::HandleAuctionListBucketsByBucketKeys(WorldPackets::AuctionHou if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListBucketsResult listBucketsResult; @@ -248,7 +248,7 @@ void WorldSession::HandleAuctionListItemsByBucketKey(WorldPackets::AuctionHouse: if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListItemsResult listItemsResult; listItemsResult.DesiredDelay = uint32(throttle.DelayUntilNext.count()); @@ -279,7 +279,7 @@ void WorldSession::HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::Au if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListItemsResult listItemsResult; listItemsResult.DesiredDelay = uint32(throttle.DelayUntilNext.count()); @@ -311,7 +311,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPackets::AuctionHouse::Aucti if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListOwnerItemsResult result; @@ -345,7 +345,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlac if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); AuctionPosting* auction = auctionHouse->GetAuction(placeBid.AuctionID); if (!auction || auction->IsCommodity()) @@ -467,7 +467,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRe if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); AuctionPosting* auction = auctionHouse->GetAuction(removeItem.AuctionID); Player* player = GetPlayer(); @@ -529,7 +529,7 @@ void WorldSession::HandleAuctionReplicateItems(WorldPackets::AuctionHouse::Aucti if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionReplicateResponse response; @@ -569,7 +569,7 @@ void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::Auctio } uint32 houseId = 0; - AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction(), &houseId); + AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->GetFaction(), &houseId); if (!auctionHouseEntry) { TC_LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (%s) has wrong faction.", sellCommodity.Auctioneer.ToString().c_str()); @@ -645,7 +645,7 @@ void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::Auctio } Seconds auctionTime = Seconds(int64(std::chrono::duration_cast<Seconds>(Minutes(sellCommodity.RunTime)).count() * double(sWorld->getRate(RATE_AUCTION_TIME)))); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); uint64 deposit = AuctionHouseMgr::GetCommodityAuctionDeposit(items2.begin()->second.first->GetTemplate(), Minutes(sellCommodity.RunTime), totalCount); if (!_player->HasEnoughMoney(deposit)) @@ -793,7 +793,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell } uint32 houseId = 0; - AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction(), &houseId); + AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->GetFaction(), &houseId); if (!auctionHouseEntry) { TC_LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (%s) has wrong faction.", sellItem.Auctioneer.ToString().c_str()); @@ -837,7 +837,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell } Seconds auctionTime = Seconds(int64(std::chrono::duration_cast<Seconds>(Minutes(sellItem.RunTime)).count() * double(sWorld->getRate(RATE_AUCTION_TIME)))); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); uint64 deposit = AuctionHouseMgr::GetItemAuctionDeposit(_player, item, Minutes(sellItem.RunTime)); if (!_player->HasEnoughMoney(deposit)) @@ -947,7 +947,7 @@ void WorldSession::HandleAuctionStartCommoditiesPurchase(WorldPackets::AuctionHo if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionCommodityQuote auctionCommodityQuote; @@ -972,7 +972,7 @@ void WorldSession::SendAuctionHello(ObjectGuid guid, Creature* unit) return; } - AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->getFaction(), nullptr); + AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->GetFaction(), nullptr); if (!ahEntry) return; |