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authorariel- <ariel-@users.noreply.github.com>2017-06-19 23:20:06 -0300
committerariel- <ariel-@users.noreply.github.com>2017-06-19 23:20:06 -0300
commit85a7d5ce9ac68b30da2277cc91d4b70358f1880d (patch)
treedf3d2084ee2e35008903c03178039b9c986e2d08 /src/server/game/Handlers/AuctionHouseHandler.cpp
parent052fc24315ace866ea1cf610e85df119b68100c9 (diff)
Core: ported headers cleanup from master branch
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp25
1 files changed, 15 insertions, 10 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index 49373d97036..a0d6ae3bdd2 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -16,19 +16,24 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ObjectMgr.h"
-#include "Player.h"
-#include "World.h"
-#include "WorldPacket.h"
#include "WorldSession.h"
-
+#include "AccountMgr.h"
#include "AuctionHouseMgr.h"
#include "CharacterCache.h"
-#include "Log.h"
+#include "Creature.h"
+#include "DatabaseEnv.h"
+#include "DBCStructure.h"
+#include "Item.h"
#include "Language.h"
+#include "Log.h"
+#include "Mail.h"
+#include "ObjectAccessor.h"
+#include "ObjectMgr.h"
+#include "Player.h"
#include "UpdateMask.h"
#include "Util.h"
-#include "AccountMgr.h"
+#include "World.h"
+#include "WorldPacket.h"
//void called when player click on auctioneer npc
void WorldSession::HandleAuctionHelloOpcode(WorldPacket& recvData)
@@ -280,7 +285,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
return;
}
- const AuctionHouseEntry* AHEntry = sAuctionMgr->GetAuctionHouseEntry(auctioneerInfo->faction);
+ AuctionHouseEntry const* AHEntry = sAuctionMgr->GetAuctionHouseEntry(auctioneerInfo->faction);
AH->houseId = AHEntry->houseId;
}
@@ -302,7 +307,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
AH->bidder = 0;
AH->bid = 0;
AH->buyout = buyout;
- AH->expire_time = time(NULL) + auctionTime;
+ AH->expire_time = time(nullptr) + auctionTime;
AH->deposit = deposit;
AH->etime = etime;
AH->auctionHouseEntry = auctionHouseEntry;
@@ -359,7 +364,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
AH->bidder = 0;
AH->bid = 0;
AH->buyout = buyout;
- AH->expire_time = time(NULL) + auctionTime;
+ AH->expire_time = time(nullptr) + auctionTime;
AH->deposit = deposit;
AH->etime = etime;
AH->auctionHouseEntry = auctionHouseEntry;