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authorSpp <spp@jorge.gr>2012-11-07 23:21:19 +0100
committerSpp <spp@jorge.gr>2012-11-07 23:21:19 +0100
commit9659f0335f3dad4cf84dca70fa436cb4b214ba39 (patch)
tree93e93eedb1e0bf0e8126a002892acab1e4ce2279 /src/server/game/Handlers/AuctionHouseHandler.cpp
parent06eff945065b65cf707837eca6c940ecbf8c7122 (diff)
Core/Guilds: Multiple changes
- Fix Delete Rank - Fix Rank order after Rank is deleted - Send correct event after Guild Tab purchase - Better debug msgs - Move news to Event Logs (internal struct is like Event Logs and Bank Event Logs). Max news configurable
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index ac440b23d65..17d84295bd7 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -336,8 +336,8 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData)
AH->auctionHouseEntry = auctionHouseEntry;
sLog->outInfo(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to "
- "auctioneer %u with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u",
- _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(),
+ "auctioneer %u with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u",
+ _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(),
newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
sAuctionMgr->AddAItem(newItem);
auctionHouse->AddAuction(AH);