diff options
| author | iridinite <codingcuddlewolf@gmail.com> | 2017-11-27 23:00:30 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-11-27 23:00:30 +0100 |
| commit | 9d454eb3dfd6f74af5eb32045bc1a5a4bf21db90 (patch) | |
| tree | c8226ab149c07a98fe80841a489108c7e3b7a575 /src/server/game/Handlers/AuctionHouseHandler.cpp | |
| parent | 463ed5e1ac6881696124cfaa2eeb49b95a082914 (diff) | |
[3.3.5] Core/AuctionHouse: Auction bidders (#18328)
* Save more auction bidders than the highest bidder only
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index a0d6ae3bdd2..89db6ee6e69 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -515,6 +515,16 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) stmt->setUInt32(2, auction->Id); trans->Append(stmt); + if (auction->bidders.find(player->GetGUID()) == auction->bidders.end()) + { + // save new bidder in list, and save record to db + auction->bidders.insert(player->GetGUID()); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_AUCTION_BIDDERS); + stmt->setUInt32(0, auction->Id); + stmt->setUInt32(1, auction->bidder); + trans->Append(stmt); + } + SendAuctionCommandResult(auction->Id, AUCTION_PLACE_BID, ERR_AUCTION_OK, 0); } else |
