aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/AuctionHouseHandler.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2014-11-03 20:23:21 +0100
committerShauren <shauren.trinity@gmail.com>2014-11-03 20:23:21 +0100
commitb8d1d9a733ae91d8890e9ca3508d78ae29f96589 (patch)
tree3ae5a3588f39feb2adbf93db18ff2c0dde78816e /src/server/game/Handlers/AuctionHouseHandler.cpp
parent52bd9a771e2b94cec2491c97f418cc51d725d5b8 (diff)
Core/PacketIO: Minor refactor to writing server packets
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index ca52eeb348f..e35baca3efc 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -78,8 +78,7 @@ void WorldSession::SendAuctionCommandResult(AuctionEntry* auction, uint32 action
auctionCommandResult.InitializeAuction(auction);
auctionCommandResult.Action = action;
auctionCommandResult.ErrorCode = errorCode;
- auctionCommandResult.Write();
- SendPacket(&auctionCommandResult.GetWorldPacket());
+ SendPacket(auctionCommandResult.Write());
}
//this function sends notification, if bidder is online