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authorShauren <shauren.trinity@gmail.com>2022-02-11 14:33:35 +0100
committerShauren <shauren.trinity@gmail.com>2022-02-11 14:33:35 +0100
commitcbcd149ce508dfe8ff508391f9e32b7dc2cfbe5c (patch)
treea0b8f575b1fba587e90781e43b4f94f4bbc7a812 /src/server/game/Handlers/AuctionHouseHandler.cpp
parent5b02c53fc568edd96ab557a8dd4d0195bcc9ec8c (diff)
Core/Misc: Explicitly include required headers instead of relying on them to be included by other headers
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index 758e0989af0..8b183c71892 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -740,7 +740,7 @@ void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::Auctio
{
Item* logItem = items2.begin()->second.first;
sLog->outCommand(GetAccountId(), "GM %s (Account: %u) create auction: %s (Entry: %u Count: " UI64FMTD ")",
- GetPlayerName().c_str(), GetAccountId(), logItem->GetNameForLocaleIdx(sWorld->GetDefaultDbcLocale()), logItem->GetEntry(), totalCount);
+ GetPlayerName().c_str(), GetAccountId(), logItem->GetNameForLocaleIdx(sWorld->GetDefaultDbcLocale()).c_str(), logItem->GetEntry(), totalCount);
}
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();