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authorNay <dnpd.dd@gmail.com>2012-08-21 23:40:38 +0100
committerNay <dnpd.dd@gmail.com>2012-08-21 23:40:38 +0100
commite3ea3b28bd6d505495908899de154dcf92a219d8 (patch)
tree78e2be369f41de7e109f097ddb434f32747f0c13 /src/server/game/Handlers/AuctionHouseHandler.cpp
parentdf2d42e5c7619e0eb5bc9e22ab23d32facbb33ca (diff)
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts: src/server/game/Groups/Group.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Server/Protocol/Opcodes.cpp src/server/game/Server/Protocol/Opcodes.h src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index 385bb8abb45..122102b76f3 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -247,7 +247,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData)
if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(GetAccountId(), "GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)",
- GetPlayerName(), GetAccountId(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetCount());
+ GetPlayerName().c_str(), GetAccountId(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetCount());
}
AH->item_guidlow = item->GetGUIDLow();
@@ -293,7 +293,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData)
if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(GetAccountId(), "GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)",
- GetPlayerName(), GetAccountId(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetCount());
+ GetPlayerName().c_str(), GetAccountId(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetCount());
}
AH->item_guidlow = newItem->GetGUIDLow();