diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-08-21 23:40:38 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-08-21 23:40:38 +0100 |
| commit | e3ea3b28bd6d505495908899de154dcf92a219d8 (patch) | |
| tree | 78e2be369f41de7e109f097ddb434f32747f0c13 /src/server/game/Handlers/AuctionHouseHandler.cpp | |
| parent | df2d42e5c7619e0eb5bc9e22ab23d32facbb33ca (diff) | |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/game/Groups/Group.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 385bb8abb45..122102b76f3 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -247,7 +247,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData) if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { sLog->outCommand(GetAccountId(), "GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)", - GetPlayerName(), GetAccountId(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetCount()); + GetPlayerName().c_str(), GetAccountId(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetCount()); } AH->item_guidlow = item->GetGUIDLow(); @@ -293,7 +293,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData) if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { sLog->outCommand(GetAccountId(), "GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)", - GetPlayerName(), GetAccountId(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetCount()); + GetPlayerName().c_str(), GetAccountId(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetCount()); } AH->item_guidlow = newItem->GetGUIDLow(); |
