diff options
author | Shauren <shauren.trinity@gmail.com> | 2019-07-27 01:00:37 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2019-07-27 01:00:37 +0200 |
commit | e8e89f58fb800014f53341f12505f60ee2b5fb6f (patch) | |
tree | 2b63800163e2026be75621a36ddf1218bdbf9dab /src/server/game/Handlers/AuctionHouseHandler.cpp | |
parent | 1dcbceba81002ba6ff83129d403763df398f9736 (diff) |
Core/DBLayer: Prevent using prepared statements on wrong database
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 6cc5c0b3012..adb85036328 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -457,7 +457,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlac auction->bid = packet.BidAmount; GetPlayer()->UpdateCriteria(CRITERIA_TYPE_HIGHEST_AUCTION_BID, packet.BidAmount); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_AUCTION_BID); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_AUCTION_BID); stmt->setUInt64(0, auction->bidder); stmt->setUInt64(1, auction->bid); stmt->setUInt32(2, auction->Id); |