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| author | Shauren <shauren.trinity@gmail.com> | 2014-10-29 21:13:21 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-10-03 18:12:05 +0200 |
| commit | f9fd80251c2e82fc46f822c1d65d57828bf0b690 (patch) | |
| tree | 887b4e046b17234b7d3c5a5e4960c9fdb2349fe6 /src/server/game/Handlers/AuctionHouseHandler.cpp | |
| parent | 1a67fea2c415ef0bca464f102624ef754d6bad19 (diff) | |
Core/Entites: ObjectGuid construction refactor
(cherry picked from commit 15fbb6f46fb24fdc6f91786543b32f247e6525fc)
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 1880194278d..fa6020ad84d 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -489,7 +489,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) } // impossible have online own another character (use this for speedup check in case online owner) - ObjectGuid ownerGuid(HighGuid::Player, auction->owner); + ObjectGuid ownerGuid = ObjectGuid::Create<HighGuid::Player>(auction->owner); Player* auction_owner = ObjectAccessor::FindPlayer(ownerGuid); if (!auction_owner && sCharacterCache->GetCharacterAccountIdByGuid(ownerGuid) == player->GetSession()->GetAccountId()) { |
