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authorkandera <kanderacutie@hotmail.com>2012-03-14 09:59:45 -0700
committerkandera <kanderacutie@hotmail.com>2012-03-14 09:59:45 -0700
commitfedb27b601553ef7837ff3d15980493f827fb38f (patch)
treef4e0cab1ba6890bfa7c75fe763859667e4fa03fc /src/server/game/Handlers/AuctionHouseHandler.cpp
parent69c3612cfe50777e6895ec8a8f57e370a5c99c3e (diff)
parent20cd4c71ee6336610daab304959909b2f6397287 (diff)
Merge pull request #5714 from thomas33/master
more cleanup in files
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/AuctionHouseHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index f82c52204fb..2188667d042 100755
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -504,8 +504,8 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data)
SQLTransaction trans = CharacterDatabase.BeginTransaction();
if (auction && auction->owner == player->GetGUIDLow())
{
- Item* pItem = sAuctionMgr->GetAItem(auction->item_guidlow);
- if (pItem)
+ Item* item = sAuctionMgr->GetAItem(auction->item_guidlow);
+ if (item)
{
if (auction->bidder > 0) // If we have a bidder, we have to send him the money he paid
{
@@ -522,7 +522,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data)
// item will deleted or added to received mail list
MailDraft(msgAuctionCanceledOwner.str(), "") // TODO: fix body
- .AddItem(pItem)
+ .AddItem(item)
.SendMailTo(trans, player, auction, MAIL_CHECK_MASK_COPIED);
}
else