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authorShauren <shauren.trinity@gmail.com>2016-10-21 18:24:47 +0200
committerShauren <shauren.trinity@gmail.com>2016-10-21 18:24:47 +0200
commit537ff17ca07bcb4aafc5857e4232bdf2d50b7b67 (patch)
treeb5885432a3eac3363d440fa2d9af3a47a59d4de9 /src/server/game/Handlers/AuthHandler.cpp
parenta3b953952ae987b4fb8cc6d4b7a4395981e99bc2 (diff)
Core/PacketIO: Fixed unneccessary packet spam when units become visible for players
Before this change, one player starting to see any unit (CreateObject) would trigger sending root, feather fall, water walk, hover, can turn while falling and double jump status changes to ALL nearby players
Diffstat (limited to 'src/server/game/Handlers/AuthHandler.cpp')
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