diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-11-03 20:23:21 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-11-03 20:23:21 +0100 |
| commit | b8d1d9a733ae91d8890e9ca3508d78ae29f96589 (patch) | |
| tree | 3ae5a3588f39feb2adbf93db18ff2c0dde78816e /src/server/game/Handlers/AuthHandler.cpp | |
| parent | 52bd9a771e2b94cec2491c97f418cc51d725d5b8 (diff) | |
Core/PacketIO: Minor refactor to writing server packets
Diffstat (limited to 'src/server/game/Handlers/AuthHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/AuthHandler.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/server/game/Handlers/AuthHandler.cpp b/src/server/game/Handlers/AuthHandler.cpp index 8cde824c26e..fee7ad2542f 100644 --- a/src/server/game/Handlers/AuthHandler.cpp +++ b/src/server/game/Handlers/AuthHandler.cpp @@ -44,8 +44,7 @@ void WorldSession::SendAuthResponse(uint8 code, bool queued, uint32 queuePos) response.SuccessInfo.value.AvailableRaces = &sObjectMgr->GetRaceExpansionRequirements(); } - response.Write(); - SendPacket(&response.GetWorldPacket()); + SendPacket(response.Write()); } void WorldSession::SendAuthWaitQue(uint32 position) @@ -66,8 +65,7 @@ void WorldSession::SendAuthWaitQue(uint32 position) response.Result = AUTH_WAIT_QUEUE; } - response.Write(); - SendPacket(&response.GetWorldPacket()); + SendPacket(response.Write()); } void WorldSession::SendClientCacheVersion(uint32 version) @@ -84,8 +82,7 @@ void WorldSession::SendSetTimeZoneInformation() packet.ServerTimeTZ = "Europe/Paris"; packet.GameTimeTZ = "Europe/Paris"; - packet.Write(); - SendPacket(&packet.GetWorldPacket()); + SendPacket(packet.Write()); } void WorldSession::SendFeatureSystemStatusGlueScreen() @@ -96,6 +93,5 @@ void WorldSession::SendFeatureSystemStatusGlueScreen() features.CharUndeleteEnabled = sWorld->getBoolConfig(CONFIG_FEATURE_SYSTEM_CHARACTER_UNDELETE_ENABLED); features.BpayStoreEnabled = sWorld->getBoolConfig(CONFIG_FEATURE_SYSTEM_BPAY_STORE_ENABLED); - features.Write(); - SendPacket(&features.GetWorldPacket()); + SendPacket(features.Write()); } |
