diff options
author | Shauren <shauren.trinity@gmail.com> | 2013-03-15 20:09:48 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2013-03-15 20:09:48 +0100 |
commit | e58e05d9d5da894447b81ded17c3b8fd9f4820a8 (patch) | |
tree | e41b9ed702da6dc1063e8bddd0f270c2d47f0d7b /src/server/game/Handlers/AuthHandler.cpp | |
parent | 51b9e6d2c947d2151af09d7a25af45ff75b0d530 (diff) | |
parent | 11846f5990f5af421ff2fc087925245f61b4ac84 (diff) |
Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/game/Handlers/AuthHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/AuthHandler.cpp | 26 |
1 files changed, 17 insertions, 9 deletions
diff --git a/src/server/game/Handlers/AuthHandler.cpp b/src/server/game/Handlers/AuthHandler.cpp index 880937c2c39..7e1c12afe89 100644 --- a/src/server/game/Handlers/AuthHandler.cpp +++ b/src/server/game/Handlers/AuthHandler.cpp @@ -19,20 +19,28 @@ #include "WorldSession.h" #include "WorldPacket.h" -void WorldSession::SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos) +void WorldSession::SendAuthResponse(uint8 code, bool queued, uint32 queuePos) { - WorldPacket packet(SMSG_AUTH_RESPONSE, 1 + 4 + 1 + 4 + 1 + (shortForm ? 0 : (4 + 1))); - packet << uint8(code); + WorldPacket packet(SMSG_AUTH_RESPONSE, 1 /*bits*/ + 4 + 1 + 4 + 1 + 4 + 1 + 1 + (queued ? 4 : 0)); + packet.WriteBit(queued); + if (queued) + packet.WriteBit(0); + + packet.WriteBit(1); // has account info + + packet.FlushBits(); + + // account info packet << uint32(0); // BillingTimeRemaining - packet << uint8(0); // BillingPlanFlags + packet << uint8(Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, 3 - CATA; must be set in database manually for each account + packet << uint32(0); + packet << uint8(Expansion()); // Unknown, these two show the same packet << uint32(0); // BillingTimeRested - packet << uint8(Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, must be set in database manually for each account + packet << uint8(0); // BillingPlanFlags - if (!shortForm) - { + packet << uint8(code); + if (queued) packet << uint32(queuePos); // Queue position - packet << uint8(0); // Realm has a free character migration - bool - } SendPacket(&packet); } |