aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/BattleGroundHandler.cpp
diff options
context:
space:
mode:
authorKandera <KanderaDev@gmail.com>2012-02-21 11:33:49 -0500
committerKandera <KanderaDev@gmail.com>2012-08-20 13:34:04 -0400
commit16f2c3a48e4909aab000a89fd4b4ced4a8bae43c (patch)
tree4880d2abcb673a0d5b75bb59efecbb08292068c1 /src/server/game/Handlers/BattleGroundHandler.cpp
parentc28a8aafc0cd0f2b8bd6aa4c5106eb52a4b768b2 (diff)
merge master into wintergrasp and fix build errors. yay me!
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/BattleGroundHandler.cpp40
1 files changed, 0 insertions, 40 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 2e0bbf786a9..475c1c42fca 100755
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -565,46 +565,6 @@ void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recv_data*/)
}
}
-void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data)
-{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY");
-
- Battleground* bg = _player->GetBattleground();
-
- uint64 guid;
- recv_data >> guid;
-
- Creature* unit = GetPlayer()->GetMap()->GetCreature(guid);
- if (!unit)
- return;
-
- if (!unit->isSpiritService()) // it's not spirit service
- return;
-
- if (bg)
- sBattlegroundMgr->SendAreaSpiritHealerQueryOpcode(_player, bg, guid);
-}
-
-void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data)
-{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");
-
- Battleground* bg = _player->GetBattleground();
-
- uint64 guid;
- recv_data >> guid;
-
- Creature* unit = GetPlayer()->GetMap()->GetCreature(guid);
- if (!unit)
- return;
-
- if (!unit->isSpiritService()) // it's not spirit service
- return;
-
- if (bg)
- bg->AddPlayerToResurrectQueue(guid, _player->GetGUID());
-}
-
void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BATTLEMASTER_JOIN_ARENA");