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authorNay <dnpd.dd@gmail.com>2012-09-17 23:50:08 +0100
committerNay <dnpd.dd@gmail.com>2012-09-17 23:50:08 +0100
commit23961d0dce22e234e62f116469f04bb62d8986a7 (patch)
treeab271f0a3fffa8f21f9ac7fd669f457beb9eb356 /src/server/game/Handlers/BattleGroundHandler.cpp
parent2431895a54b38e4c0e6444c740ff2298e31e26e2 (diff)
parent2e21fa6b925c4572d620248f1b149a5d652836b2 (diff)
Merge remote-tracking branch 'origin/master' into mmaps
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/BattleGroundHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 72a6e0e1bec..3bae430ad2c 100755
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -462,7 +462,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data)
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player %s (%u) joined battle for bg %u, bgtype %u, queue type %u.", _player->GetName(), _player->GetGUIDLow(), bg->GetInstanceID(), bg->GetTypeID(), bgQueueTypeId);
break;
case 0: // leave queue
- if (bg->isArena() && bg->GetStatus() != STATUS_WAIT_QUEUE)
+ if (bg->isArena() && bg->GetStatus() > STATUS_WAIT_QUEUE)
return;
// if player leaves rated arena match before match start, it is counted as he played but he lost