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authorOvahlord <dreadkiller@gmx.de>2024-10-19 14:33:29 +0200
committerOvahlord <dreadkiller@gmx.de>2024-11-01 07:56:45 +0100
commit2d415b4621fd0620944aa02140c13ddee5e17ce9 (patch)
tree5efbb1599e507bef775da5d586e9037d5d3651e0 /src/server/game/Handlers/BattleGroundHandler.cpp
parentd25a2698d88243d6259a4b3730f85a878677a4f1 (diff)
Core/DataStores: updated DB2 structures to 4.4.1
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 67cdd9f28e1..39f8a079f1b 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -100,7 +100,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPackets::Battleground::Batt
return;
// expected bracket entry
- PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgTemplate->BattlemasterEntry->MapID[0], _player->GetLevel());
+ PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgTemplate->MapIDs.front(), _player->GetLevel());
if (!bracketEntry)
return;
@@ -322,7 +322,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl
return;
}
- uint32 mapId = bgTemplate->BattlemasterEntry->MapID[0];
+ uint32 mapId = bgTemplate->MapIDs.front();
// BGTemplateId returns BATTLEGROUND_AA when it is arena queue.
// Do instance id search as there is no AA bg instances.
@@ -500,7 +500,7 @@ void WorldSession::HandleRequestBattlefieldStatusOpcode(WorldPackets::Battlegrou
continue;
// expected bracket entry
- PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgTemplate->BattlemasterEntry->MapID[0], _player->GetLevel());
+ PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgTemplate->MapIDs.front(), _player->GetLevel());
if (!bracketEntry)
continue;
@@ -536,7 +536,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPackets::Battleground::Battl
BattlegroundTypeId bgTypeId = bgTemplate->Id;
BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(bgTypeId, BattlegroundQueueIdType::Arena, true, arenatype);
- PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgTemplate->BattlemasterEntry->MapID[0], _player->GetLevel());
+ PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgTemplate->MapIDs.front(), _player->GetLevel());
if (!bracketEntry)
return;