diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2019-07-01 21:36:32 +0200 |
|---|---|---|
| committer | ccrs <ccrs@users.noreply.github.com> | 2019-07-01 21:36:32 +0200 |
| commit | 401777d024785c58f90947cfdadd9b1b7d8fbd3b (patch) | |
| tree | 6a04418719d5fdaa519258a601a91ce073d1444b /src/server/game/Handlers/BattleGroundHandler.cpp | |
| parent | e9004f9c905247f2240c3ca6e168bf9b858bf380 (diff) | |
Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index f510a31d204..7733321f9b1 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -121,7 +121,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) return; // expected bracket entry - PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), _player->getLevel()); + PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), _player->GetLevel()); if (!bracketEntry) return; @@ -411,7 +411,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) GetPlayerInfo().c_str(), type, unk2, bgTypeId_, action); // expected bracket entry - PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), _player->getLevel()); + PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), _player->GetLevel()); if (!bracketEntry) return; @@ -429,10 +429,10 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) TC_LOG_DEBUG("bg.battleground", "Player %s (%u) has a deserter debuff, do not port him to battleground!", _player->GetName().c_str(), _player->GetGUID().GetCounter()); } //if player don't match battleground max level, then do not allow him to enter! (this might happen when player leveled up during his waiting in queue - if (_player->getLevel() > bg->GetMaxLevel()) + if (_player->GetLevel() > bg->GetMaxLevel()) { TC_LOG_ERROR("network", "Player %s (%u) has level (%u) higher than maxlevel (%u) of battleground (%u)! Do not port him to battleground!", - _player->GetName().c_str(), _player->GetGUID().GetCounter(), _player->getLevel(), bg->GetMaxLevel(), bg->GetTypeID()); + _player->GetName().c_str(), _player->GetGUID().GetCounter(), _player->GetLevel(), bg->GetMaxLevel(), bg->GetTypeID()); action = 0; } } @@ -587,7 +587,7 @@ void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recvData*/) continue; // expected bracket entry - PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), _player->getLevel()); + PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), _player->GetLevel()); if (!bracketEntry) continue; @@ -655,7 +655,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) BattlegroundTypeId bgTypeId = bg->GetTypeID(); BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(bgTypeId, arenatype); - PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), _player->getLevel()); + PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), _player->GetLevel()); if (!bracketEntry) return; |
