diff options
author | ccrs <ccrs@users.noreply.github.com> | 2018-06-03 10:06:57 -0700 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-09-28 00:15:13 +0200 |
commit | 426f9f2f92b26fbb68e7cda9290ccbd586c6af4e (patch) | |
tree | ede70b7865c2edb58964c7aa668eb1250a5816ab /src/server/game/Handlers/BattleGroundHandler.cpp | |
parent | 3e0af19b7767d6e71a7467874fdad566cea5ee87 (diff) |
Core/Movement: MotionMaster reimplementation (#21888)
Internal structure and handling changes, nothing behavioural (or thats the intention at least).
(cherry picked from commit 982643cd96790ffc54e7a3e507469649f3b074d2)
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 15d34caa157..d1409b24626 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -31,7 +31,6 @@ #include "Group.h" #include "Language.h" #include "Log.h" -#include "MotionMaster.h" #include "NPCPackets.h" #include "Object.h" #include "ObjectAccessor.h" @@ -364,11 +363,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl _player->SpawnCorpseBones(); } // stop taxi flight at port - if (_player->IsInFlight()) - { - _player->GetMotionMaster()->MovementExpired(); - _player->CleanupAfterTaxiFlight(); - } + _player->FinishTaxiFlight(); WorldPackets::Battleground::BattlefieldStatusActive battlefieldStatus; sBattlegroundMgr->BuildBattlegroundStatusActive(&battlefieldStatus, bg, _player, battlefieldPort.Ticket.Id, _player->GetBattlegroundQueueJoinTime(bgQueueTypeId), bg->GetArenaType()); |