diff options
author | ModoX <moardox@gmail.com> | 2021-10-16 01:17:47 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-16 01:17:47 +0200 |
commit | 68c2fc8ff58d9ad272e8e17391a6bb6c3743923b (patch) | |
tree | 85740e804fd85a94634ee6295e378e674eb920ba /src/server/game/Handlers/BattleGroundHandler.cpp | |
parent | 82b3a409db4dfe689c84234f3ae427369325bf0b (diff) |
Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation) (#27055)
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index d1409b24626..8d13e4e2195 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -668,5 +668,5 @@ void WorldSession::HandleHearthAndResurrect(WorldPackets::Battleground::HearthAn _player->BuildPlayerRepop(); _player->ResurrectPlayer(1.0f); - _player->TeleportTo(_player->m_homebindMapId, _player->m_homebindX, _player->m_homebindY, _player->m_homebindZ, _player->GetOrientation()); + _player->TeleportTo(_player->m_homebind); } |