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authorGiacomo Pozzoni <giacomopoz@gmail.com>2020-04-04 19:16:37 +0200
committerShauren <shauren.trinity@gmail.com>2021-12-31 21:56:40 +0100
commit6ec933f28149f5bb918360eed9af57063e518d51 (patch)
tree31a473e04fcb1ffdfd865eded9b3d9faddde4a42 /src/server/game/Handlers/BattleGroundHandler.cpp
parente485932c45022c2882205b1f07c3fd4743990a4c (diff)
Core/Logs: Log full guid instead of just low guid
(cherry picked from commit 468ecb7252ea4eabd37e11b9ddbbb96ffd26bd7e)
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 6eed6f7099f..9475b7ba6df 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -342,7 +342,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl
sBattlegroundMgr->BuildBattlegroundStatusFailed(&battlefieldStatus, bgQueueTypeId, _player, battlefieldPort.Ticket.Id, ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS);
SendPacket(battlefieldStatus.Write());
battlefieldPort.AcceptedInvite = false;
- TC_LOG_DEBUG("bg.battleground", "Player %s (%s) has a deserter debuff, do not port him to battleground!", _player->GetName().c_str(), _player->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("bg.battleground", "Player %s %s has a deserter debuff, do not port him to battleground!", _player->GetName().c_str(), _player->GetGUID().ToString().c_str());
}
//if player don't match battleground max level, then do not allow him to enter! (this might happen when player leveled up during his waiting in queue
if (_player->GetLevel() > bg->GetMaxLevel())