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authorGooyeth <migmadmu@hotmail.com>2018-04-15 08:57:57 -0600
committerShauren <shauren.trinity@gmail.com>2021-09-25 21:36:11 +0200
commita9e7464e0d1f201b4a84d7fd955018e3a2c2cc59 (patch)
tree832abc23b2ef804b8913841cc627d558e1775560 /src/server/game/Handlers/BattleGroundHandler.cpp
parent369f05b8f7a778727c08f8c8a893c7f2371687ea (diff)
Core/Battleground: allow Random battleground and arena queues same time. (#21730)
- It also restricts queuing to arenas if it is in queue of dungeon finder (cherry picked from commit 8aad6f828e7ade2232da3d4697c41b12f3acc727)
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 67ec6fcd750..15d34caa157 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -139,7 +139,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPackets::Battleground::Batt
return;
}
- if (_player->InBattlegroundQueue() && !isInRandomBgQueue && (bgTypeId == BATTLEGROUND_RB || bgTypeId == BATTLEGROUND_RANDOM_EPIC))
+ if (_player->InBattlegroundQueue(true) && !isInRandomBgQueue && (bgTypeId == BATTLEGROUND_RB || bgTypeId == BATTLEGROUND_RANDOM_EPIC))
{
// player is already in queue, can't start random queue
WorldPackets::Battleground::BattlefieldStatusFailed battlefieldStatus;