diff options
| author | Gooyeth <migmadmu@hotmail.com> | 2018-04-15 08:57:57 -0600 | 
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-09-25 21:36:11 +0200 | 
| commit | a9e7464e0d1f201b4a84d7fd955018e3a2c2cc59 (patch) | |
| tree | 832abc23b2ef804b8913841cc627d558e1775560 /src/server/game/Handlers/BattleGroundHandler.cpp | |
| parent | 369f05b8f7a778727c08f8c8a893c7f2371687ea (diff) | |
Core/Battleground: allow Random battleground and arena queues same time. (#21730)
- It also restricts queuing to arenas if it is in queue of dungeon finder
(cherry picked from commit 8aad6f828e7ade2232da3d4697c41b12f3acc727)
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 67ec6fcd750..15d34caa157 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -139,7 +139,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPackets::Battleground::Batt              return;          } -        if (_player->InBattlegroundQueue() && !isInRandomBgQueue && (bgTypeId == BATTLEGROUND_RB || bgTypeId == BATTLEGROUND_RANDOM_EPIC)) +        if (_player->InBattlegroundQueue(true) && !isInRandomBgQueue && (bgTypeId == BATTLEGROUND_RB || bgTypeId == BATTLEGROUND_RANDOM_EPIC))          {              // player is already in queue, can't start random queue              WorldPackets::Battleground::BattlefieldStatusFailed battlefieldStatus;  | 
