diff options
author | Gooyeth <566327+Gooyeth@users.noreply.github.com> | 2019-07-05 17:35:23 -0600 |
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committer | Wyrserth <wyrserth@protonmail.com> | 2019-07-06 01:35:23 +0200 |
commit | c30a27ef1847f54e1219412d6f5e68a9c9060beb (patch) | |
tree | a1a05495d7c2f63eaed6e15e9ce057411527c250 /src/server/game/Handlers/BattleGroundHandler.cpp | |
parent | 4529a94e0d093fb01c6ae4a98dade46ce75f82a9 (diff) |
Core/Battleground: Implement previous opponent timer on Arena queue. (#21754)
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 7733321f9b1..dbd858d7673 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -622,6 +622,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) uint8 arenatype = 0; uint32 arenaRating = 0; uint32 matchmakerRating = 0; + uint32 previousOpponents = 0; switch (arenaslot) { @@ -710,6 +711,8 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) if (arenaRating <= 0) arenaRating = 1; + + previousOpponents = at->GetPreviousOpponents(); } BattlegroundQueue &bgQueue = sBattlegroundMgr->GetBattlegroundQueue(bgQueueTypeId); @@ -728,7 +731,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) else bg->SetRated(false); - GroupQueueInfo* ginfo = bgQueue.AddGroup(_player, grp, bgTypeId, bracketEntry, arenatype, isRated != 0, false, arenaRating, matchmakerRating, ateamId); + GroupQueueInfo* ginfo = bgQueue.AddGroup(_player, grp, bgTypeId, bracketEntry, arenatype, isRated != 0, false, arenaRating, matchmakerRating, ateamId, previousOpponents); avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); } @@ -760,7 +763,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) } else { - GroupQueueInfo* ginfo = bgQueue.AddGroup(_player, nullptr, bgTypeId, bracketEntry, arenatype, isRated != 0, false, arenaRating, matchmakerRating, ateamId); + GroupQueueInfo* ginfo = bgQueue.AddGroup(_player, nullptr, bgTypeId, bracketEntry, arenatype, isRated != 0, false, arenaRating, matchmakerRating, ateamId, previousOpponents); uint32 avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); uint32 queueSlot = _player->AddBattlegroundQueueId(bgQueueTypeId); |