diff options
| author | Tuxity <kevin.darcel@gmail.com> | 2012-11-21 18:26:28 +0100 |
|---|---|---|
| committer | Tuxity <kevin.darcel@gmail.com> | 2012-11-21 18:26:28 +0100 |
| commit | f5a54f8cbefc150b41571e7e5fea1d8a4eec8e1a (patch) | |
| tree | 1eef4928f4abaf9b2ee8bd0967235cc9e3ab00f5 /src/server/game/Handlers/BattleGroundHandler.cpp | |
| parent | f205bc9b4fabc2e2a21fa7975e2b15737969147f (diff) | |
Misc: Whitespace and tabs cleanup
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
| -rwxr-xr-x | src/server/game/Handlers/BattleGroundHandler.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 5a6a26dd1c8..a2780459f9b 100755 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -706,7 +706,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recvData) return; if (grp->GetLeaderGUID() != _player->GetGUID()) return; - + uint32 ateamId = _player->GetArenaTeamId(arenaslot); // check real arenateam existence only here (if it was moved to group->CanJoin .. () then we would ahve to get it twice) ArenaTeam* at = sArenaTeamMgr->GetArenaTeamById(ateamId); @@ -720,30 +720,30 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recvData) arenaRating = at->GetRating(); matchmakerRating = at->GetAverageMMR(grp); // the arenateam id must match for everyone in the group - + if (arenaRating <= 0) arenaRating = 1; - + BattlegroundQueue &bgQueue = sBattlegroundMgr->GetBattlegroundQueue(bgQueueTypeId); - + uint32 avgTime = 0; GroupQueueInfo* ginfo; - + err = grp->CanJoinBattlegroundQueue(bg, bgQueueTypeId, arenatype, arenatype, true, arenaslot); if (!err) { sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: arena team id %u, leader %s queued with matchmaker rating %u for type %u", _player->GetArenaTeamId(arenaslot), _player->GetName().c_str(), matchmakerRating, arenatype); - + ginfo = bgQueue.AddGroup(_player, grp, bgTypeId, bracketEntry, arenatype, true, false, arenaRating, matchmakerRating, ateamId); avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); } - + for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next()) { Player* member = itr->getSource(); if (!member) continue; - + if (err) { WorldPacket data; @@ -751,20 +751,20 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recvData) member->GetSession()->SendPacket(&data); continue; } - + // add to queue uint32 queueSlot = member->AddBattlegroundQueueId(bgQueueTypeId); - + // add joined time data member->AddBattlegroundQueueJoinTime(bgTypeId, ginfo->JoinTime); - + WorldPacket data; // send status packet (in queue) sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, member, queueSlot, STATUS_WAIT_QUEUE, avgTime, ginfo->JoinTime, arenatype); member->GetSession()->SendPacket(&data); - + sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player joined queue for arena as group bg queue type %u bg type %u: GUID %u, NAME %s", bgQueueTypeId, bgTypeId, member->GetGUIDLow(), member->GetName().c_str()); } - + sBattlegroundMgr->ScheduleQueueUpdate(matchmakerRating, arenatype, bgQueueTypeId, bgTypeId, bracketEntry->GetBracketId()); } |
