aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/BattlefieldHandler.cpp
diff options
context:
space:
mode:
authorIntel <chemicstry@gmail.com>2014-12-07 23:20:52 +0200
committerIntel <chemicstry@gmail.com>2014-12-07 23:20:52 +0200
commit4825832c85f5ae824c0e099ed5defa516333e00f (patch)
tree9c6b12a3646b632c5761a7cfb8cf57fef973f65e /src/server/game/Handlers/BattlefieldHandler.cpp
parent4b8493d4b2e492cd4a0cda9719cdad187ec0673b (diff)
parent88ca8b95e0e1a31bd561e741da96b582d16c984a (diff)
Merge branch '6.x' into Spells
Conflicts: src/server/game/DataStores/DBCStores.h src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Server/Protocol/Opcodes.cpp src/server/scripts/Spells/spell_druid.cpp
Diffstat (limited to 'src/server/game/Handlers/BattlefieldHandler.cpp')
-rw-r--r--src/server/game/Handlers/BattlefieldHandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/BattlefieldHandler.cpp b/src/server/game/Handlers/BattlefieldHandler.cpp
index 649e5ff171f..14928e1efdc 100644
--- a/src/server/game/Handlers/BattlefieldHandler.cpp
+++ b/src/server/game/Handlers/BattlefieldHandler.cpp
@@ -27,7 +27,7 @@
#include "BattlefieldMgr.h"
/**
- * @fn void WorldSession::SendBfInvitePlayerToWar(uint64 guid, uint32 zoneId, uint32 acceptTime)
+ * @fn void WorldSession::SendBfInvitePlayerToWar(ObjectGuid guid, uint32 zoneId, uint32 acceptTime)
*
* @brief This send to player windows for invite player to join the war.
*
@@ -62,7 +62,7 @@ void WorldSession::SendBfInvitePlayerToWar(ObjectGuid guid, uint32 zoneId, uint3
}
/**
- * @fn void WorldSession::SendBfInvitePlayerToQueue(uint64 guid)
+ * @fn void WorldSession::SendBfInvitePlayerToQueue(ObjectGuid guid)
*
* @brief This send invitation to player to join the queue.
*
@@ -103,7 +103,7 @@ void WorldSession::SendBfInvitePlayerToQueue(ObjectGuid guid)
}
/**
- * @fn void WorldSession::SendBfQueueInviteResponse(uint64 guid, uint32 zoneId, bool canQueue, bool full)
+ * @fn void WorldSession::SendBfQueueInviteResponse(ObjectGuid guid, uint32 zoneId, bool canQueue, bool full)
*
* @brief This send packet for inform player that he join queue.
*
@@ -157,7 +157,7 @@ void WorldSession::SendBfQueueInviteResponse(ObjectGuid guid, uint32 zoneId, boo
}
/**
- * @fn void WorldSession::SendBfEntered(uint64 guid)
+ * @fn void WorldSession::SendBfEntered(ObjectGuid guid)
*
* @brief This is call when player accept to join war.
*
@@ -196,7 +196,7 @@ void WorldSession::SendBfEntered(ObjectGuid guid)
}
/**
- * @fn void WorldSession::SendBfLeaveMessage(uint64 guid, BFLeaveReason reason)
+ * @fn void WorldSession::SendBfLeaveMessage(ObjectGuid guid, BFLeaveReason reason)
*
* @brief This is call when player leave battlefield zone.
*