diff options
author | Spp <spp@jorge.gr> | 2013-11-08 10:50:51 +0100 |
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committer | Spp <spp@jorge.gr> | 2013-11-08 10:50:51 +0100 |
commit | 94e2b9332a1f6ceec024338b8f41cd3dca099a40 (patch) | |
tree | c907b9f17ca4ca37d405bb1aca6439645e366a4b /src/server/game/Handlers/BattlefieldHandler.cpp | |
parent | 16a51e328a12b8eafb7ff2c18806ca9aef6b23a2 (diff) |
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
Diffstat (limited to 'src/server/game/Handlers/BattlefieldHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/BattlefieldHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/BattlefieldHandler.cpp b/src/server/game/Handlers/BattlefieldHandler.cpp index 11e7789f275..c81822152d8 100644 --- a/src/server/game/Handlers/BattlefieldHandler.cpp +++ b/src/server/game/Handlers/BattlefieldHandler.cpp @@ -101,7 +101,7 @@ void WorldSession::HandleBfQueueInviteResponse(WorldPacket & recvData) uint8 Accepted; recvData >> BattleId >> Accepted; - TC_LOG_DEBUG(LOG_FILTER_GENERAL, "HandleQueueInviteResponse: BattleID:%u Accepted:%u", BattleId, Accepted); + TC_LOG_DEBUG("misc", "HandleQueueInviteResponse: BattleID:%u Accepted:%u", BattleId, Accepted); Battlefield* Bf = sBattlefieldMgr->GetBattlefieldByBattleId(BattleId); if (!Bf) return; @@ -119,7 +119,7 @@ void WorldSession::HandleBfEntryInviteResponse(WorldPacket & recvData) uint8 Accepted; recvData >> BattleId >> Accepted; - TC_LOG_DEBUG(LOG_FILTER_GENERAL, "HandleBattlefieldInviteResponse: BattleID:%u Accepted:%u", BattleId, Accepted); + TC_LOG_DEBUG("misc", "HandleBattlefieldInviteResponse: BattleID:%u Accepted:%u", BattleId, Accepted); Battlefield* Bf = sBattlefieldMgr->GetBattlefieldByBattleId(BattleId); if (!Bf) return; @@ -141,7 +141,7 @@ void WorldSession::HandleBfExitRequest(WorldPacket & recvData) uint32 BattleId; recvData >> BattleId; - TC_LOG_DEBUG(LOG_FILTER_GENERAL, "HandleBfExitRequest: BattleID:%u ", BattleId); + TC_LOG_DEBUG("misc", "HandleBfExitRequest: BattleID:%u ", BattleId); Battlefield* Bf = sBattlefieldMgr->GetBattlefieldByBattleId(BattleId); if (!Bf) return; |