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author | jackpoz <giacomopoz@gmail.com> | 2019-05-18 20:37:18 +0200 |
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committer | jackpoz <giacomopoz@gmail.com> | 2019-05-18 20:37:18 +0200 |
commit | 38285968472b85636360cb2648fcb3c00c16f05c (patch) | |
tree | de9d374a4e4984eb9ce9c95b41b303acec051a04 /src/server/game/Handlers/CalendarHandler.cpp | |
parent | a0bd68cf465517786d16bcb145ed3fc8bc5b5b98 (diff) |
Core/Packet: Clean up packet creation
Clean up packet creation by removing some unneeded checks to specify the exact packet size to reserve.
It's cheaper and easier to just always specify the max size as it's a matter of a few bytes only anyway.
Diffstat (limited to 'src/server/game/Handlers/CalendarHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CalendarHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index 45afefda920..3ee233a4c76 100644 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -742,7 +742,7 @@ void WorldSession::SendCalendarRaidLockout(InstanceSave const* save, bool add) TC_LOG_DEBUG("network", "%s", add ? "SMSG_CALENDAR_RAID_LOCKOUT_ADDED" : "SMSG_CALENDAR_RAID_LOCKOUT_REMOVED"); time_t currTime = GameTime::GetGameTime(); - WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, (add ? 4 : 0) + 4 + 4 + 4 + 8); + WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, (4) + 4 + 4 + 4 + 8); if (add) { data.SetOpcode(SMSG_CALENDAR_RAID_LOCKOUT_ADDED); |