diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-01-10 01:35:47 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2015-01-10 01:35:47 +0100 |
commit | faa583c7843af37d757bd46ca0bd226175dabc38 (patch) | |
tree | 5af657d84903b337bdb22c341bb01f4e6aab1392 /src/server/game/Handlers/CalendarHandler.cpp | |
parent | f6b30fdf616bd289dd668f98a0aed8dbfb14eba8 (diff) |
Core/Maps: Updated map difficulties
Diffstat (limited to 'src/server/game/Handlers/CalendarHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CalendarHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index 457f2ae2faf..f2410f2ffd9 100644 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -111,7 +111,7 @@ void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/) { InstanceSave const* save = itr->second.save; dataBuffer << uint32(save->GetMapId()); - dataBuffer << uint32(save->GetDifficulty()); + dataBuffer << uint32(save->GetDifficultyID()); dataBuffer << uint32(save->GetResetTime() - currTime); dataBuffer << uint64(save->GetInstanceId()); // instance save id as unique instance copy id ++boundCounter; @@ -726,7 +726,7 @@ void WorldSession::SendCalendarRaidLockout(InstanceSave const* save, bool add) } data << uint32(save->GetMapId()); - data << uint32(save->GetDifficulty()); + data << uint32(save->GetDifficultyID()); data << uint32(save->GetResetTime() - currTime); data << uint64(save->GetInstanceId()); SendPacket(&data); @@ -739,14 +739,14 @@ void WorldSession::SendCalendarRaidLockoutUpdated(InstanceSave const* save) ObjectGuid guid = _player->GetGUID(); TC_LOG_DEBUG("network", "SMSG_CALENDAR_RAID_LOCKOUT_UPDATED [%s] Map: %u, Difficulty %u", - guid.ToString().c_str(), save->GetMapId(), save->GetDifficulty()); + guid.ToString().c_str(), save->GetMapId(), save->GetDifficultyID()); time_t currTime = time(NULL); WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, 4 + 4 + 4 + 4 + 8); data.AppendPackedTime(currTime); data << uint32(save->GetMapId()); - data << uint32(save->GetDifficulty()); + data << uint32(save->GetDifficultyID()); data << uint32(0); // Amount of seconds that has changed to the reset time data << uint32(save->GetResetTime() - currTime); SendPacket(&data); |