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authorShauren <shauren.trinity@gmail.com>2023-08-15 20:10:04 +0200
committerShauren <shauren.trinity@gmail.com>2023-08-15 20:10:04 +0200
commitaaa6e73c8ca6d60e943cb964605536eb78219db2 (patch)
treef5a0187925e646ef071d647efa7a5dac20501813 /src/server/game/Handlers/ChannelHandler.cpp
parent825c697a764017349ca94ecfca8f30a8365666c0 (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
(cherry picked from commit d791afae1dfcfaf592326f787755ca32d629e4d3)
Diffstat (limited to 'src/server/game/Handlers/ChannelHandler.cpp')
-rw-r--r--src/server/game/Handlers/ChannelHandler.cpp76
1 files changed, 38 insertions, 38 deletions
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp
index c345a202ba3..09d1e8fc711 100644
--- a/src/server/game/Handlers/ChannelHandler.cpp
+++ b/src/server/game/Handlers/ChannelHandler.cpp
@@ -35,8 +35,8 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
recvPacket >> channelId >> unknown1 >> unknown2 >> channelName >> password;
- TC_LOG_DEBUG("chat.system", "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s",
- GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_JOIN_CHANNEL {} Channel: {}, unk1: {}, unk2: {}, channel: {}, password: {}",
+ GetPlayerInfo(), channelId, unknown1, unknown2, channelName, password);
AreaTableEntry const* zone = sAreaTableStore.LookupEntry(GetPlayer()->GetZoneId());
if (channelId)
@@ -59,7 +59,7 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
if (password.length() > MAX_CHANNEL_PASS_STR)
{
- TC_LOG_ERROR("network", "Player %s tried to create a channel with a password more than " SZFMTD " characters long - blocked", GetPlayer()->GetGUID().ToString().c_str(), MAX_CHANNEL_PASS_STR);
+ TC_LOG_ERROR("network", "Player {} tried to create a channel with a password more than {} characters long - blocked", GetPlayer()->GetGUID().ToString(), MAX_CHANNEL_PASS_STR);
return;
}
@@ -77,7 +77,7 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
{ // custom channel
if (channelName.length() > MAX_CHANNEL_NAME_STR)
{
- TC_LOG_ERROR("network", "Player %s tried to create a channel with a name more than " SZFMTD " characters long - blocked", GetPlayer()->GetGUID().ToString().c_str(), MAX_CHANNEL_NAME_STR);
+ TC_LOG_ERROR("network", "Player {} tried to create a channel with a name more than {} characters long - blocked", GetPlayer()->GetGUID().ToString(), MAX_CHANNEL_NAME_STR);
return;
}
@@ -98,8 +98,8 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
std::string channelName;
recvPacket >> channelId >> channelName;
- TC_LOG_DEBUG("chat.system", "CMSG_LEAVE_CHANNEL %s Channel: %s, channelId: %u",
- GetPlayerInfo().c_str(), channelName.c_str(), channelId);
+ TC_LOG_DEBUG("chat.system", "CMSG_LEAVE_CHANNEL {} Channel: {}, channelId: {}",
+ GetPlayerInfo(), channelName, channelId);
if (channelName.empty() && !channelId)
return;
@@ -130,9 +130,9 @@ void WorldSession::HandleChannelList(WorldPacket& recvPacket)
std::string channelName;
recvPacket >> channelName;
- TC_LOG_DEBUG("chat.system", "%s %s Channel: %s",
+ TC_LOG_DEBUG("chat.system", "{} {} Channel: {}",
recvPacket.GetOpcode() == CMSG_CHANNEL_DISPLAY_LIST ? "CMSG_CHANNEL_DISPLAY_LIST" : "CMSG_CHANNEL_LIST",
- GetPlayerInfo().c_str(), channelName.c_str());
+ GetPlayerInfo(), channelName);
if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(channelName, GetPlayer()))
channel->List(GetPlayer());
@@ -143,8 +143,8 @@ void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
std::string channelName, password;
recvPacket >> channelName >> password;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), password.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_PASSWORD {} Channel: {}, Password: {}",
+ GetPlayerInfo(), channelName, password);
if (password.length() > MAX_CHANNEL_PASS_STR)
return;
@@ -158,8 +158,8 @@ void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
std::string channelName, targetName;
recvPacket >> channelName >> targetName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_SET_OWNER {} Channel: {}, Target: {}",
+ GetPlayerInfo(), channelName, targetName);
if (!normalizePlayerName(targetName))
return;
@@ -173,8 +173,8 @@ void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
std::string channelName;
recvPacket >> channelName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_OWNER %s Channel: %s",
- GetPlayerInfo().c_str(), channelName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_OWNER {} Channel: {}",
+ GetPlayerInfo(), channelName);
if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(channelName, GetPlayer()))
channel->SendWhoOwner(GetPlayer()->GetGUID());
@@ -185,8 +185,8 @@ void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
std::string channelName, targetName;
recvPacket >> channelName >> targetName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_MODERATOR {} Channel: {}, Target: {}",
+ GetPlayerInfo(), channelName, targetName);
if (!normalizePlayerName(targetName))
return;
@@ -200,8 +200,8 @@ void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
std::string channelName, targetName;
recvPacket >> channelName >> targetName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNMODERATOR {} Channel: {}, Target: {}",
+ GetPlayerInfo(), channelName, targetName);
if (!normalizePlayerName(targetName))
return;
@@ -215,8 +215,8 @@ void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
std::string channelName, targetName;
recvPacket >> channelName >> targetName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_MUTE {} Channel: {}, Target: {}",
+ GetPlayerInfo(), channelName, targetName);
if (!normalizePlayerName(targetName))
return;
@@ -230,8 +230,8 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
std::string channelName, targetName;
recvPacket >> channelName >> targetName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNMUTE {} Channel: {}, Target: {}",
+ GetPlayerInfo(), channelName, targetName);
if (!normalizePlayerName(targetName))
return;
@@ -245,8 +245,8 @@ void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
std::string channelName, targetName;
recvPacket >> channelName >> targetName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_INVITE {} Channel: {}, Target: {}",
+ GetPlayerInfo(), channelName, targetName);
if (!normalizePlayerName(targetName))
return;
@@ -260,8 +260,8 @@ void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
std::string channelName, targetName;
recvPacket >> channelName >> targetName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_KICK {} Channel: {}, Target: {}",
+ GetPlayerInfo(), channelName, targetName);
if (!normalizePlayerName(targetName))
return;
@@ -275,8 +275,8 @@ void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
std::string channelName, targetName;
recvPacket >> channelName >> targetName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_BAN {} Channel: {}, Target: {}",
+ GetPlayerInfo(), channelName, targetName);
if (!normalizePlayerName(targetName))
return;
@@ -290,8 +290,8 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
std::string channelName, targetName;
recvPacket >> channelName >> targetName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s",
- GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNBAN {} Channel: {}, Target: {}",
+ GetPlayerInfo(), channelName, targetName);
if (!normalizePlayerName(targetName))
return;
@@ -305,8 +305,8 @@ void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
std::string channelName;
recvPacket >> channelName;
- TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s",
- GetPlayerInfo().c_str(), channelName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_CHANNEL_ANNOUNCEMENTS {} Channel: {}",
+ GetPlayerInfo(), channelName);
if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(channelName, GetPlayer()))
channel->Announce(GetPlayer());
@@ -323,13 +323,13 @@ void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket)
std::string channelName;
recvPacket >> channelName;
- TC_LOG_DEBUG("chat.system", "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s",
- GetPlayerInfo().c_str(), channelName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_GET_CHANNEL_MEMBER_COUNT {} Channel: {}",
+ GetPlayerInfo(), channelName);
if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(channelName, GetPlayer()))
{
- TC_LOG_DEBUG("chat.system", "SMSG_CHANNEL_MEMBER_COUNT %s Channel: %s Count: %u",
- GetPlayerInfo().c_str(), channelName.c_str(), channel->GetNumPlayers());
+ TC_LOG_DEBUG("chat.system", "SMSG_CHANNEL_MEMBER_COUNT {} Channel: {} Count: {}",
+ GetPlayerInfo(), channelName, channel->GetNumPlayers());
std::string name = channel->GetName(GetSessionDbcLocale());
WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, name.size() + 1 + 4);
@@ -345,8 +345,8 @@ void WorldSession::HandleSetChannelWatch(WorldPacket &recvPacket)
std::string channelName;
recvPacket >> channelName;
- TC_LOG_DEBUG("chat.system", "CMSG_SET_CHANNEL_WATCH %s Channel: %s",
- GetPlayerInfo().c_str(), channelName.c_str());
+ TC_LOG_DEBUG("chat.system", "CMSG_SET_CHANNEL_WATCH {} Channel: {}",
+ GetPlayerInfo(), channelName);
/*
if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(channelName, GetPlayer()))