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authorr4dish <ovitnez@gmail.com>2024-06-19 18:38:19 +0300
committerShauren <shauren.trinity@gmail.com>2024-06-27 14:49:40 +0200
commit0327f16d110baa4479c73b4fcece6c99b2f89a8b (patch)
treef0e2d6bdaf24522153db0430c3e4480dfe81bcc5 /src/server/game/Handlers/CharacterHandler.cpp
parentc6906948f7352eee52174434c4626ecf98eb8eab (diff)
Core/Misc: Move instance enter times handling from Player to WorldSession.
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 1678a942926..29b39902a5e 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -205,10 +205,6 @@ bool LoginQueryHolder::Initialize()
stmt->setUInt32(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS_REW, stmt);
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ACCOUNT_INSTANCELOCKTIMES);
- stmt->setUInt32(0, m_accountId);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_INSTANCE_LOCK_TIMES, stmt);
-
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CORPSE_LOCATION);
stmt->setUInt32(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_CORPSE_LOCATION, stmt);