diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-10-14 17:12:33 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-10-14 17:12:33 +0200 |
commit | 05f2f4e8f69133d542f3eadf99410deb932cd30d (patch) | |
tree | aacf68a9c942086ccca9a47cabf74d1fc91497a1 /src/server/game/Handlers/CharacterHandler.cpp | |
parent | 277c063413e4ec54ba943abd87cc1d273ad035e5 (diff) |
Core/BattlePets: Move revive battle pet cooldown to spell script and add serverside spell for stable master heal cooldown
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 993d47cabc9..d02d01f512b 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1203,8 +1203,6 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder const& holder) pCurrChar->SendInitialPacketsAfterAddToMap(); - pCurrChar->UpdateReviveBattlePetCooldown(); - CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_ONLINE); stmt->setUInt64(0, pCurrChar->GetGUID().GetCounter()); CharacterDatabase.Execute(stmt); |