diff options
| author | Shauren <shauren.trinity@gmail.com> | 2018-10-04 18:50:21 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2018-11-05 00:00:34 +0100 |
| commit | 0a779bd791fb63b2fc1663206279c7eaa9c02c6f (patch) | |
| tree | cf13cec2eaab909646f278242981dd51349fddfd /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | 7512ffb0587eccd8fbb2a2841900d572056dbae3 (diff) | |
Core/PacketIO: Updated packet structures to 8.0.1
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index bc3fb563a57..c5b4e0487ff 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -349,6 +349,7 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result) while (result->NextRow()); } + charEnum.IsTestDemonHunterCreationAllowed = canAlwaysCreateDemonHunter; charEnum.IsDemonHunterCreationAllowed = GetAccountExpansion() >= EXPANSION_LEGION || canAlwaysCreateDemonHunter; charEnum.IsAlliedRacesCreationAllowed = GetAccountExpansion() >= EXPANSION_BATTLE_FOR_AZEROTH; @@ -733,7 +734,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact LoginDatabase.CommitTransaction(trans); - SendCharCreate(CHAR_CREATE_SUCCESS); + SendCharCreate(CHAR_CREATE_SUCCESS, newChar.GetGUID()); TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Create Character: %s %s", GetAccountId(), GetRemoteAddress().c_str(), createInfo->Name.c_str(), newChar.GetGUID().ToString().c_str()); sScriptMgr->OnPlayerCreate(&newChar); @@ -2476,10 +2477,11 @@ void WorldSession::HandleCharUndeleteOpcode(WorldPackets::Character::UndeleteCha })); } -void WorldSession::SendCharCreate(ResponseCodes result) +void WorldSession::SendCharCreate(ResponseCodes result, ObjectGuid const& guid /*= ObjectGuid::Empty*/) { WorldPackets::Character::CreateChar response; response.Code = result; + response.Guid = guid; SendPacket(response.Write()); } |
