diff options
author | cyberbrest <cyberbrest@cyberbrest.com> | 2012-09-03 22:27:18 +0300 |
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committer | cyberbrest <cyberbrest@cyberbrest.com> | 2012-09-03 22:55:13 +0300 |
commit | 0c40fb0fe9a28400e8639145800224c9a9c1de48 (patch) | |
tree | 2eba4fc79e7f0529eae6e16057316ca221c6c37c /src/server/game/Handlers/CharacterHandler.cpp | |
parent | e9a3d3876943610641904caad624517977eb8aec (diff) |
[Core/Currency] save all currencies on special db table.
+ fix initialization currencies.
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index c7b66381158..b28ce3ab180 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -202,6 +202,10 @@ bool LoginQueryHolder::Initialize() stmt->setUInt32(0, m_accountId); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADINSTANCELOCKTIMES, stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PLAYER_CURRENCY); + stmt->setUInt32(0, lowGuid); + res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADCURRENCY, stmt); + return res; } |