diff options
| author | MitchesD <majklprofik@seznam.cz> | 2015-09-15 10:45:40 +0200 |
|---|---|---|
| committer | MitchesD <majklprofik@seznam.cz> | 2015-09-15 10:45:40 +0200 |
| commit | 0eea8d686b4f3f019aa81818bbb2dd63890f0abf (patch) | |
| tree | 1aac7b470b63904414c43c487e8f173fe979392e /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | 20ce8cbbc24bd69c28d407889da8fd26d69c6439 (diff) | |
| parent | b1d773f3d50a45051066281f2e1c5f3407fd424c (diff) | |
Merge pull request #15497 from ShinDarth/335-misc
[3.3.5] Low priority changes after latest backports
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 11b31d98cc8..b6e8d3c3ede 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1942,7 +1942,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData) { Quest const* quest = iter->second; uint32 newRaceMask = (team == TEAM_ALLIANCE) ? RACEMASK_ALLIANCE : RACEMASK_HORDE; - if (!(quest->GetRequiredRaces() & newRaceMask)) + if (!(quest->GetAllowableRaces() & newRaceMask)) { stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_QUESTSTATUS_REWARDED_ACTIVE_BY_QUEST); stmt->setUInt32(0, lowGuid); |
