diff options
| author | Rat <gmstreetrat@gmail.com> | 2015-03-30 20:16:27 +0200 |
|---|---|---|
| committer | Rat <gmstreetrat@gmail.com> | 2015-03-30 20:16:27 +0200 |
| commit | 132c06751ad61c537c9deee5671b2798f7810b3e (patch) | |
| tree | e131203abb41c8bb7024bdb09eb171d16a9e07ca /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | cc07de1d87e9b7e989825876fe326a8d070965da (diff) | |
Core/Spells: Reset talent specialization when using reset talents command
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index b7d24b97478..a6af38fa620 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1038,6 +1038,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) if (pCurrChar->HasAtLoginFlag(AT_LOGIN_RESET_TALENTS)) { pCurrChar->ResetTalents(true); + pCurrChar->ResetTalentSpecialization(); pCurrChar->SendTalentsInfoData(); // original talents send already in to SendInitialPacketsBeforeAddToMap, resend reset state SendNotification(LANG_RESET_TALENTS); } |
