aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/CharacterHandler.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2015-08-30 00:17:08 +0200
committerShauren <shauren.trinity@gmail.com>2015-10-31 17:27:45 +0100
commit1de03cf1077f83ca89f75064e5f8810e357be195 (patch)
treef11814fb6929be5ade9a20dcc8a12c4a96d26d9e /src/server/game/Handlers/CharacterHandler.cpp
parent60da7c6552735c62f8b1aba5634ba5177ef06d44 (diff)
Core/Players: Implemented serverside validation of reserved/profane names
Closes #15357 New library dependency: Boost.Regex (cherry picked from commit b564c10b13effed63c7b7dae25117e2e0a2c64e4)
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index d4594be132c..d2cf2d4bae7 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -363,7 +363,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
}
// check name limitations
- ResponseCodes res = ObjectMgr::CheckPlayerName(createInfo.Name, true);
+ ResponseCodes res = ObjectMgr::CheckPlayerName(createInfo.Name, GetSessionDbcLocale(), true);
if (res != CHAR_NAME_SUCCESS)
{
SendCharCreate(res);
@@ -1095,7 +1095,7 @@ void WorldSession::HandleCharRenameOpcode(WorldPacket& recvData)
return;
}
- ResponseCodes res = ObjectMgr::CheckPlayerName(renameInfo.Name, true);
+ ResponseCodes res = ObjectMgr::CheckPlayerName(renameInfo.Name, GetSessionDbcLocale(), true);
if (res != CHAR_NAME_SUCCESS)
{
SendCharRename(res, renameInfo);
@@ -1394,7 +1394,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
return;
}
- ResponseCodes res = ObjectMgr::CheckPlayerName(customizeInfo.Name, true);
+ ResponseCodes res = ObjectMgr::CheckPlayerName(customizeInfo.Name, GetSessionDbcLocale(), true);
if (res != CHAR_NAME_SUCCESS)
{
SendCharCustomize(res, customizeInfo);
@@ -1652,7 +1652,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
return;
}
- ResponseCodes res = ObjectMgr::CheckPlayerName(factionChangeInfo.Name, true);
+ ResponseCodes res = ObjectMgr::CheckPlayerName(factionChangeInfo.Name, GetSessionDbcLocale(), true);
if (res != CHAR_NAME_SUCCESS)
{
SendCharFactionChange(res, factionChangeInfo);