diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-08-30 00:17:08 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-10-31 17:27:45 +0100 |
| commit | 1de03cf1077f83ca89f75064e5f8810e357be195 (patch) | |
| tree | f11814fb6929be5ade9a20dcc8a12c4a96d26d9e /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | 60da7c6552735c62f8b1aba5634ba5177ef06d44 (diff) | |
Core/Players: Implemented serverside validation of reserved/profane names
Closes #15357
New library dependency: Boost.Regex
(cherry picked from commit b564c10b13effed63c7b7dae25117e2e0a2c64e4)
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index d4594be132c..d2cf2d4bae7 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -363,7 +363,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) } // check name limitations - ResponseCodes res = ObjectMgr::CheckPlayerName(createInfo.Name, true); + ResponseCodes res = ObjectMgr::CheckPlayerName(createInfo.Name, GetSessionDbcLocale(), true); if (res != CHAR_NAME_SUCCESS) { SendCharCreate(res); @@ -1095,7 +1095,7 @@ void WorldSession::HandleCharRenameOpcode(WorldPacket& recvData) return; } - ResponseCodes res = ObjectMgr::CheckPlayerName(renameInfo.Name, true); + ResponseCodes res = ObjectMgr::CheckPlayerName(renameInfo.Name, GetSessionDbcLocale(), true); if (res != CHAR_NAME_SUCCESS) { SendCharRename(res, renameInfo); @@ -1394,7 +1394,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData) return; } - ResponseCodes res = ObjectMgr::CheckPlayerName(customizeInfo.Name, true); + ResponseCodes res = ObjectMgr::CheckPlayerName(customizeInfo.Name, GetSessionDbcLocale(), true); if (res != CHAR_NAME_SUCCESS) { SendCharCustomize(res, customizeInfo); @@ -1652,7 +1652,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData) return; } - ResponseCodes res = ObjectMgr::CheckPlayerName(factionChangeInfo.Name, true); + ResponseCodes res = ObjectMgr::CheckPlayerName(factionChangeInfo.Name, GetSessionDbcLocale(), true); if (res != CHAR_NAME_SUCCESS) { SendCharFactionChange(res, factionChangeInfo); |
