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authorShauren <shauren.trinity@gmail.com>2014-10-20 19:25:50 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-20 19:25:50 +0200
commit26c9d4dc418524c327d0754bb32c6c14375ba527 (patch)
tree16801f4b837fe988c1788c7b10f4e3296f1367af /src/server/game/Handlers/CharacterHandler.cpp
parent3af755e2eeee6e1c9b8be75d0cd65ffd006c09ac (diff)
Core/Entities: First part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 25a6397748f..2c26f61c9c6 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -67,7 +67,7 @@ bool LoginQueryHolder::Initialize()
SetSize(MAX_PLAYER_LOGIN_QUERY);
bool res = true;
- uint32 lowGuid = m_guid.GetCounter();
+ uint64 lowGuid = m_guid.GetCounter();
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER);
stmt->setUInt32(0, lowGuid);
@@ -158,7 +158,7 @@ bool LoginQueryHolder::Initialize()
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_GUILD, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ARENAINFO);
- stmt->setUInt32(0, lowGuid);
+ stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_ARENA_INFO, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ACHIEVEMENTS);