diff options
author | Gildor <gildor55@gmail.com> | 2023-06-13 14:24:09 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-13 14:24:09 +0200 |
commit | 2cd8b6a5756e0ef8dd69e6b78ee09b72a0d9ddba (patch) | |
tree | 3dbe0717b98ca6da8ed7ea574cc8f0cd49b9b139 /src/server/game/Handlers/CharacterHandler.cpp | |
parent | 0aa9b1cd5d88a0a2dfea1b5ad81eddd5e722d29e (diff) |
Core/Players: Fix inactive reward quests on faction change (#29073)
* Fix query order
* Quest with AllowableRace 0 shouldn't be inactive on faction change
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index e0f8f095ecb..4a3cff5bbaf 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1996,7 +1996,7 @@ void WorldSession::HandleCharFactionOrRaceChangeCallback(std::shared_ptr<Charact for (auto const& questTemplatePair : questTemplates) { uint32 newRaceMask = (newTeam == ALLIANCE) ? RACEMASK_ALLIANCE : RACEMASK_HORDE; - if (!(questTemplatePair.second.GetAllowableRaces() & newRaceMask)) + if (questTemplatePair.second.GetAllowableRaces() && !(questTemplatePair.second.GetAllowableRaces() & newRaceMask)) { stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_QUESTSTATUS_REWARDED_ACTIVE_BY_QUEST); stmt->setUInt32(0, lowGuid); |