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authorShauren <shauren.trinity@gmail.com>2024-10-03 14:41:02 +0200
committerShauren <shauren.trinity@gmail.com>2024-10-03 14:41:02 +0200
commit3acb25c50cddb6f2b00bf8d8a48b5d47b1e7b4f7 (patch)
tree495324ef6cb943738b4783faf0d5a327d6e4e4ac /src/server/game/Handlers/CharacterHandler.cpp
parent03333b1ec4248dd251c4014a8c7307da2b8157ed (diff)
Core/Players: Prevent creation of characters with duplicate names
Closes #30299 (cherry picked from commit 49ab2bbe3883749594fe92a752e1d618c625d1b6)
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 8d9ce0217ae..1b47558c802 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -595,12 +595,12 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
stmt->setUInt32(2, realm.Id.Realm);
trans->Append(stmt);
- LoginDatabase.CommitTransaction(trans);
-
- AddTransactionCallback(CharacterDatabase.AsyncCommitTransaction(characterTransaction)).AfterComplete([this, newChar = std::move(newChar)](bool success)
+ AddTransactionCallback(CharacterDatabase.AsyncCommitTransaction(characterTransaction)).AfterComplete([this, newChar = std::move(newChar), trans](bool success)
{
if (success)
{
+ LoginDatabase.CommitTransaction(trans);
+
TC_LOG_INFO("entities.player.character", "Account: {} (IP: {}) Create Character: {} {}", GetAccountId(), GetRemoteAddress(), newChar->GetName(), newChar->GetGUID().ToString());
sScriptMgr->OnPlayerCreate(newChar.get());
sCharacterCache->AddCharacterCacheEntry(newChar->GetGUID(), GetAccountId(), newChar->GetName(), newChar->GetNativeGender(), newChar->GetRace(), newChar->GetClass(), newChar->GetLevel());