aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/CharacterHandler.cpp
diff options
context:
space:
mode:
authorclick <click@gonnamakeyou.com>2012-03-29 16:41:42 +0200
committerclick <click@gonnamakeyou.com>2012-03-29 16:41:42 +0200
commit411699b94d3baffe6a1872910d6e0056c7272564 (patch)
tree6193812329d0c2012fdf814b17f58f45a9a9b312 /src/server/game/Handlers/CharacterHandler.cpp
parentaf6c70cf99daa0b55e498a18712e262282111976 (diff)
Core/DBLayer: Fix stupid mishap from last commit (i need glasses) - thanks nayd for poking me about it
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index e5c28e406ab..a5d5263c161 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -449,7 +449,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
ASSERT(_charCreateCallback.GetParam() == createInfo);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS);
- stmt->setUInt64(0, GetAccountId());
+ stmt->setUInt32(0, GetAccountId());
_charCreateCallback.FreeResult();
_charCreateCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));